Mythic Ascension Meta Weekly Tuần #6

Mythic Ascension Meta Weekly Tuần #6

Created By:

_blue (50172643)

Tournament Rules

Maximum number of duelist: 48

Giải Master Duel Cup - MDC chính thức mở đăng ký. Hãy nhanh tay làm theo các bước sau để tham gia:
👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Vào web ygovietnam.com -> chọn mục "Giải đấu" -> tìm giải đấu đăng mở, đăng kí và nộp deck như video hướng dẫn.
👉 Vào group discord: YGO VN - Familia
👉 Vào danh mục "GIẢI ĐẤU MASTER DUEL🏆" -> kênh "📋・signin".
👉 Để lại tin nhắn: Tên + "đăng ký MAW" + tuần tổ chức giải tương ứng. VD: "_blue đăng ký MAW #1"
👉 Link discord kênh đăng kí: lấy role
👉 Các bạn hãy chỉnh tên ingame = tên discord = tên tài khoản Web để BTC tiện quản lý.
⭐️⭐️⭐️ Lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.

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RULE:
👉 Deck tự do. Banlist theo Banlist của Master Duel kèm Banlist của giải đấu.
👉 Deck nộp ngay trên web ygovietnam.com sau khi đăng ký như link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất (gồm Main Deck (40-60) + 1 Extra Deck (0-15). Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu và giải thưởng sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Thời gian thi đấu mỗi round là 30p. Hết thời gian sẽ thi đấu đến khi có chênh lệch LP sẽ tính win cho người có LP cao hơn. Luật time sẽ áp dụng tự thời điểm end turn 4.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.







Tournament Details

👉 Banlist theo banlist hiện tại của MD kèm banlist giải đấu dưới đây.
(Dựa theo dữ liệu của giải lần trước kèm theo tham khảo tierlist từ nhiều nguồn)



👉 Thể thức loại trực tiếp lấy top 4. Từ top 4 đánh lấy top 3.
👉 Thời gian đăng ký và nộp deck đến 18h00, Thứ 6 ngày 15/08/2025.
👉 Thời gian thi đấu tuần này 19h30, Thứ 6 ngày 15/08/2025.
👉 Giải thưởng:
🥇 top 1: 150k
🥈 top 2: 100k
🥉 top 3: 50k
⭐️⭐️⭐️ Lưu ý: giải thưởng có thể thay đổi chút đỉnh tuỳ thuộc lượng tài trợ.

-------------------------------------------------------------
Giải đấu sẽ được live stream trên kênh Hazark
Các bạn có hảo ý muốn tài trợ cho giải hãy liên hệ Admin discord YGO VN - Familia.

Xin cảm ơn sự tài trợ chính đến từ:
⭐️ ygovietnam.com
⭐️ FB Master Duel Việt Nam




Tournament result and statistic




Top 16 Archetypes







Award-winning Decks


1/🥇 First Place

chubeBinh (04316572)

Need 29 UR

UR Rarity
Mementoal Tecuhtlica - Combined Creation1 card
UR Rarity
Mementotlan Angwitch1 card
UR Rarity
Mementotlan Shleepy1 card
UR Rarity
Mulcharmy Fuwalos3 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Mementomictlan Tecuhtlica - Creation King3 card
 Rarity
A Bao A Qu, the Lightless Shadow1 card
UR Rarity
Predaplant Verte Anaconda1 card
UR Rarity
S:P Little Knight2 card
UR Rarity
Sky Striker Ace - Azalea1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Goblin Biker Grand Breakout3 card
UR Rarity
One for One1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Triple Tactics Talent2 card
UR Rarity
Infinite Impermanence2 card

Main: 40 Extra: 15

UR Rarity
1 cardMementoal Tecuhtlica - Combined Creation
UR Rarity
1 cardMementoal Tecuhtlica - Combined Creation
Mementoal Tecuhtlica - Combined Creation
EARTH 11
Mementoal Tecuhtlica - Combined Creation
  • ATK:

  • 5000

  • DEF:

  • 5000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other "Memento" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 "Memento" monster from your hand or GY.


N Rarity
1 cardMementotlan Akihiron
N Rarity
1 cardMementotlan Akihiron
Mementotlan Akihiron
WATER 5
Mementotlan Akihiron
  • ATK:

  • 1700

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can activate this effect; this turn, Level 9 or higher "Memento" monsters can attack directly. If this card is destroyed by card effect: You can target 1 of your other "Memento" cards that is banished or in your GY; add it to your hand. If a "Memento" monster(s) in your hand and/or face-up field is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card. You can only use each effect of "Mementotlan Akihiron" once per turn.


UR Rarity
1 cardMementotlan Angwitch
UR Rarity
1 cardMementotlan Angwitch
Mementotlan Angwitch
DARK 3
Mementotlan Angwitch
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn.


SR Rarity
3 cardMementotlan Dark Blade
SR Rarity
3 cardMementotlan Dark Blade
Mementotlan Dark Blade
DARK 4
Mementotlan Dark Blade
  • ATK:

  • 1800

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each effect of "Mementotlan Dark Blade" once per turn.


N Rarity
1 cardMementotlan Ghattic
N Rarity
1 cardMementotlan Ghattic
Mementotlan Ghattic
DARK 2
Mementotlan Ghattic
  • ATK:

  • 550

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can target 1 "Memento" card in your GY, except "Mementotlan Ghattic"; add it to your hand. If this card is sent to the GY by a "Memento" monster's effect: You can Special Summon this card. You can only use each effect of "Mementotlan Ghattic" once per turn.


R Rarity
2 cardMementotlan Goblin
R Rarity
2 cardMementotlan Goblin
Mementotlan Goblin
DARK 1
Mementotlan Goblin
  • ATK:

  • 400

  • DEF:

  • 400


During the Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Memento" monsters you control with card effects. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, send up to 2 "Memento" cards with different names from each other from your Deck to the GY, except "Mementotlan Goblin". You can only use each effect of "Mementotlan Goblin" once per turn.


R Rarity
1 cardMementotlan Mace
R Rarity
1 cardMementotlan Mace
Mementotlan Mace
LIGHT 1
Mementotlan Mace
  • ATK:

  • 400

  • DEF:

  • 300


During your opponent's Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, add 1 "Memento" card from your Deck to your hand, except "Mementotlan Mace". You can only use each effect of "Mementotlan Mace" once per turn.


UR Rarity
1 cardMementotlan Shleepy
UR Rarity
1 cardMementotlan Shleepy
Mementotlan Shleepy
EARTH 3
Mementotlan Shleepy
  • ATK:

  • 800

  • DEF:

  • 1000


During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 "Memento" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 "Memento" card from your Deck to the GY, except "Mementotlan Shleepy". You can only use each effect of "Mementotlan Shleepy" once per turn.


SR Rarity
3 cardMementotlan Tatsunootoshigo
SR Rarity
3 cardMementotlan Tatsunootoshigo
Mementotlan Tatsunootoshigo
EARTH 5
Mementotlan Tatsunootoshigo
  • ATK:

  • 1350

  • DEF:

  • 1600


If you do not control any face-up monsters, other than "Memento" monsters: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 "Memento" monster you control, and send any number of "Memento" monster(s) (with different names) from your Deck to the GY whose total Levels are less than or equal to the destroyed monster's original Level. You can only use each effect of "Mementotlan Tatsunootoshigo" once per turn.


R Rarity
1 cardMementotlan-Horned Dragon
R Rarity
1 cardMementotlan-Horned Dragon
Mementotlan-Horned Dragon
DARK 8
Mementotlan-Horned Dragon
  • ATK:

  • 2850

  • DEF:

  • 2350


If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn.


UR Rarity
3 cardMulcharmy Fuwalos
UR Rarity
3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    3 cardForbidden Droplet
    UR Rarity
    3 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      3 cardGoblin Biker Grand Breakout
      UR Rarity
      3 cardGoblin Biker Grand Breakout
      Goblin Biker Grand Breakout
      Spell Quick
      Goblin Biker Grand Breakout

        Tribute 1 monster; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn. When a monster declares an attack: You can banish this card from your GY and detach any number of materials from "Goblin" Xyz Monsters you control; all monsters your opponent currently controls lose 1000 ATK for each material detached, until the end of this turn. You can only use each effect of "Goblin Biker Grand Breakout" once per turn.


        R Rarity
        1 cardMementomictlan
        R Rarity
        1 cardMementomictlan
        Mementomictlan
        Spell Field
        Mementomictlan

          If your "Memento" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 "Memento" monster with a lower Level from your hand or GY. You can only use this effect of "Mementomictlan" once per turn. Once per turn, during your End Phase: You can target 1 "Memento" Spell/Trap in your GY; Set it.


          SR Rarity
          3 cardMementotlan Bone Party
          SR Rarity
          3 cardMementotlan Bone Party
          Mementotlan Bone Party
          Spell Quick
          Mementotlan Bone Party

            Destroy 1 "Memento" monster in your hand or face-up field, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of "Mementotlan Bone Party" once per turn.


            SR Rarity
            3 cardMementotlan Fusion
            SR Rarity
            3 cardMementotlan Fusion
            Mementotlan Fusion
            Spell Quick
            Mementotlan Fusion

              During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Memento" monster. If a monster(s) in your possession was destroyed by card effect this turn, you can also shuffle "Memento" monsters from your GY into the Deck as material. During your Main Phase: You can banish this card from your GY; destroy 1 monster you control, and if you do, add 1 "Memento" Spell/Trap from your Deck to your hand. You can only use each effect of "Mementotlan Fusion" once per turn.


              UR Rarity
              1 cardOne for One
              UR Rarity
              1 cardOne for One
              One for One
              Spell Normal
              One for One

                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                SR Rarity
                1 cardPot of Extravagance
                SR Rarity
                1 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  UR Rarity
                  1 cardReinforcement of the Army
                  UR Rarity
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    UR Rarity
                    2 cardTriple Tactics Talent
                    UR Rarity
                    2 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      UR Rarity
                      2 cardInfinite Impermanence
                      UR Rarity
                      2 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        1 cardGuardian Chimera
                        UR Rarity
                        1 cardGuardian Chimera
                        Guardian Chimera
                        DARK 9
                        Guardian Chimera
                        • ATK:

                        • 3300

                        • DEF:

                        • 3300


                        3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                        UR Rarity
                        3 cardMementomictlan Tecuhtlica - Creation King
                        UR Rarity
                        3 cardMementomictlan Tecuhtlica - Creation King
                        Mementomictlan Tecuhtlica - Creation King
                        EARTH 9
                        Mementomictlan Tecuhtlica - Creation King
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        3 "Memento" monsters You can banish this card from your GY; add 1 "Mementomictlan" from your Deck to your hand. You cannot activate the following effects of "Mementomictlan Tecuhtlica - Creation King" in the same Chain. If this card is Fusion Summoned: You can send 3 "Memento" cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of "Memento" monsters you control and cards your opponent controls; destroy them. You can only use each effect of "Mementomictlan Tecuhtlica - Creation King" once per turn.


                        SR Rarity
                        3 cardMementotlan Twin Dragon
                        SR Rarity
                        3 cardMementotlan Twin Dragon
                        Mementotlan Twin Dragon
                        LIGHT 7
                        Mementotlan Twin Dragon
                        • ATK:

                        • 2800

                        • DEF:

                        • 2100


                        2 "Memento" monsters Any monster destroyed by battle with your "Memento" monster is banished. You can only use each of the following effects of "Mementotlan Twin Dragon" once per turn. If this card is Fusion Summoned: You can destroy 1 "Memento" monster in your hand or face-up field, and if you do, add up to 2 "Memento" monsters with different names from your Deck to your hand. If this Fusion Summoned card is destroyed: You can Special Summon 1 Level 6 or lower "Memento" monster from your GY.


                        SR Rarity
                        2 cardPredaplant Dragostapelia
                        SR Rarity
                        2 cardPredaplant Dragostapelia
                        Predaplant Dragostapelia
                        DARK 8
                        Predaplant Dragostapelia
                        • ATK:

                        • 2700

                        • DEF:

                        • 1900


                        1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                         Rarity
                        1 cardA Bao A Qu, the Lightless Shadow
                         Rarity
                        1 cardA Bao A Qu, the Lightless Shadow
                        A Bao A Qu, the Lightless Shadow
                        DARK
                        A Bao A Qu, the Lightless Shadow
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                        SR Rarity
                        1 cardArtemis, the Magistus Moon Maiden
                        SR Rarity
                        1 cardArtemis, the Magistus Moon Maiden
                        Artemis, the Magistus Moon Maiden
                        LIGHT
                        Artemis, the Magistus Moon Maiden
                        • ATK:

                        • 800

                        • LINK-1

                        Link Arrow:

                        Top


                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                        UR Rarity
                        1 cardPredaplant Verte Anaconda
                        UR Rarity
                        1 cardPredaplant Verte Anaconda
                        Predaplant Verte Anaconda
                        DARK
                        Predaplant Verte Anaconda
                        • ATK:

                        • 500

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                        UR Rarity
                        2 cardS:P Little Knight
                        UR Rarity
                        2 cardS:P Little Knight
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                        UR Rarity
                        1 cardSky Striker Ace - Azalea
                        UR Rarity
                        1 cardSky Striker Ace - Azalea
                        Sky Striker Ace - Azalea
                        DARK
                        Sky Striker Ace - Azalea
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Top-Left

                        Bottom-Right


                        2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                        2/🥈 Second Place

                        41CS| Hacker (45612703)

                        Need 35 UR

                        UR Rarity
                        Bystial Magnamhut1 card
                        UR Rarity
                        Mulcharmy Fuwalos1 card
                         Rarity
                        Mulcharmy Meowls1 card
                        UR Rarity
                        Mulcharmy Purulia1 card
                        UR Rarity
                        Nibiru, the Primal Being2 card
                        UR Rarity
                        S:P Little Knight1 card
                        UR Rarity
                        Accel Synchro Stardust Dragon1 card
                        UR Rarity
                        Bystial Dis Pater1 card
                        UR Rarity
                        Centur-Ion Auxila1 card
                        UR Rarity
                        Centur-Ion Legatia2 card
                        UR Rarity
                        Chaos Angel1 card
                        UR Rarity
                        Cosmic Blazar Dragon1 card
                        UR Rarity
                        Crimson Dragon1 card
                        UR Rarity
                        Red Supernova Dragon1 card
                        UR Rarity
                        Stardust Dragon1 card
                        UR Rarity
                        Zoroa, the Magistus Conflagrant Calamity1 card
                        UR Rarity
                        Centur-Ion Primera Primus1 card
                        UR Rarity
                        Ash Blossom & Joyous Spring3 card
                        UR Rarity
                        Centur-Ion Primera3 card
                        UR Rarity
                        Effect Veiler3 card
                        UR Rarity
                        Called by the Grave2 card
                        UR Rarity
                        Crossout Designator1 card
                        UR Rarity
                        Emblema Oath2 card
                        UR Rarity
                        Infinite Impermanence2 card

                        Main: 41 Extra: 15

                        SR Rarity
                        2 cardArtifact Lancea
                        SR Rarity
                        2 cardArtifact Lancea
                        Artifact Lancea
                        LIGHT 5
                        Artifact Lancea
                        • ATK:

                        • 1700

                        • DEF:

                        • 2300


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                        SR Rarity
                        1 cardBystial Baldrake
                        SR Rarity
                        1 cardBystial Baldrake
                        Bystial Baldrake
                        DARK 6
                        Bystial Baldrake
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                        SR Rarity
                        1 cardBystial Druiswurm
                        SR Rarity
                        1 cardBystial Druiswurm
                        Bystial Druiswurm
                        DARK 6
                        Bystial Druiswurm
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                        UR Rarity
                        1 cardBystial Magnamhut
                        UR Rarity
                        1 cardBystial Magnamhut
                        Bystial Magnamhut
                        DARK 6
                        Bystial Magnamhut
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                        R Rarity
                        1 cardCentur-Ion Gargoyle II
                        R Rarity
                        1 cardCentur-Ion Gargoyle II
                        Centur-Ion Gargoyle II
                        DARK 8
                        Centur-Ion Gargoyle II
                        • ATK:

                        • 2000

                        • DEF:

                        • 3000


                        You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.


                        SR Rarity
                        3 cardCentur-Ion Trudea
                        SR Rarity
                        3 cardCentur-Ion Trudea
                        Centur-Ion Trudea
                        DARK 4
                        Centur-Ion Trudea
                        • ATK:

                        • 1000

                        • DEF:

                        • 2000


                        During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                        SR Rarity
                        2 cardDroll & Lock Bird
                        SR Rarity
                        2 cardDroll & Lock Bird
                        Droll & Lock Bird
                        WIND 1
                        Droll & Lock Bird
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                        UR Rarity
                        1 cardMulcharmy Fuwalos
                        UR Rarity
                        1 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                         Rarity
                        1 cardMulcharmy Meowls
                         Rarity
                        1 cardMulcharmy Meowls
                        Mulcharmy Meowls
                        EARTH 4
                        Mulcharmy Meowls
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        UR Rarity
                        1 cardMulcharmy Purulia
                        UR Rarity
                        1 cardMulcharmy Purulia
                        Mulcharmy Purulia
                        WATER 4
                        Mulcharmy Purulia
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        UR Rarity
                        2 cardNibiru, the Primal Being
                        UR Rarity
                        2 cardNibiru, the Primal Being
                        Nibiru, the Primal Being
                        LIGHT 11
                        Nibiru, the Primal Being
                        • ATK:

                        • 3000

                        • DEF:

                        • 600


                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        SR Rarity
                        1 cardCentur-Ion Atrii
                        SR Rarity
                        1 cardCentur-Ion Atrii
                        Centur-Ion Atrii
                        DARK 4
                        Centur-Ion Atrii
                        • ATK:

                        • 1800

                        • DEF:

                        • 1400


                        If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Centur-Ion Atrii" once per turn. If this card is Normal or Special Summoned, and you have both an "Emblema" card and a "Centur-Ion" card in your GY: You can draw 1 card, also you cannot Special Summon "Centur-Ion Atrii" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                        UR Rarity
                        3 cardCentur-Ion Primera
                        UR Rarity
                        3 cardCentur-Ion Primera
                        Centur-Ion Primera
                        LIGHT 4
                        Centur-Ion Primera
                        • ATK:

                        • 1600

                        • DEF:

                        • 1600


                        While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                        UR Rarity
                        3 cardEffect Veiler
                        UR Rarity
                        3 cardEffect Veiler
                        Effect Veiler
                        LIGHT 1
                        Effect Veiler
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                        SR Rarity
                        3 cardHop Ear Squadron
                        SR Rarity
                        3 cardHop Ear Squadron
                        Hop Ear Squadron
                        WIND 2
                        Hop Ear Squadron
                        • ATK:

                        • 300

                        • DEF:

                        • 600


                        During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


                        UR Rarity
                        2 cardCalled by the Grave
                        UR Rarity
                        2 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          1 cardCrossout Designator
                          UR Rarity
                          1 cardCrossout Designator
                          Crossout Designator
                          Spell Quick
                          Crossout Designator

                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                            Tag(s):

                            UR Rarity
                            2 cardEmblema Oath
                            UR Rarity
                            2 cardEmblema Oath
                            Emblema Oath
                            Spell Quick
                            Emblema Oath

                              Activate 1 of these effects; ● Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters. ● Set 1 "Centur-Ion" Spell/Trap directly from your Deck. You can only activate 1 "Emblema Oath" per turn.


                              SR Rarity
                              3 cardStand Up Centur-Ion!
                              SR Rarity
                              3 cardStand Up Centur-Ion!
                              Stand Up Centur-Ion!
                              Spell Field
                              Stand Up Centur-Ion!

                                Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                R Rarity
                                1 cardWake Up Centur-Ion!
                                R Rarity
                                1 cardWake Up Centur-Ion!
                                Wake Up Centur-Ion!
                                Spell Quick
                                Wake Up Centur-Ion!

                                  If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                  N Rarity
                                  1 cardCentur-Ion Phalanx
                                  N Rarity
                                  1 cardCentur-Ion Phalanx
                                  Centur-Ion Phalanx
                                  Trap Normal
                                  Centur-Ion Phalanx

                                    Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                    UR Rarity
                                    2 cardInfinite Impermanence
                                    UR Rarity
                                    2 cardInfinite Impermanence
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      SR Rarity
                                      1 cardArtemis, the Magistus Moon Maiden
                                      SR Rarity
                                      1 cardArtemis, the Magistus Moon Maiden
                                      Artemis, the Magistus Moon Maiden
                                      LIGHT
                                      Artemis, the Magistus Moon Maiden
                                      • ATK:

                                      • 800

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                      UR Rarity
                                      1 cardS:P Little Knight
                                      UR Rarity
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      UR Rarity
                                      1 cardAccel Synchro Stardust Dragon
                                      UR Rarity
                                      1 cardAccel Synchro Stardust Dragon
                                      Accel Synchro Stardust Dragon
                                      WIND 8
                                      Accel Synchro Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                      UR Rarity
                                      1 cardBystial Dis Pater
                                      UR Rarity
                                      1 cardBystial Dis Pater
                                      Bystial Dis Pater
                                      DARK 10
                                      Bystial Dis Pater
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 3500


                                      1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                      UR Rarity
                                      1 cardCentur-Ion Auxila
                                      UR Rarity
                                      1 cardCentur-Ion Auxila
                                      Centur-Ion Auxila
                                      DARK 12
                                      Centur-Ion Auxila
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                      UR Rarity
                                      2 cardCentur-Ion Legatia
                                      UR Rarity
                                      2 cardCentur-Ion Legatia
                                      Centur-Ion Legatia
                                      LIGHT 12
                                      Centur-Ion Legatia
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                      UR Rarity
                                      1 cardChaos Angel
                                      UR Rarity
                                      1 cardChaos Angel
                                      Chaos Angel
                                      DARK 10
                                      Chaos Angel
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2800


                                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                      UR Rarity
                                      1 cardCosmic Blazar Dragon
                                      UR Rarity
                                      1 cardCosmic Blazar Dragon
                                      Cosmic Blazar Dragon
                                      WIND 12
                                      Cosmic Blazar Dragon
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 4000


                                      1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                      UR Rarity
                                      1 cardCrimson Dragon
                                      UR Rarity
                                      1 cardCrimson Dragon
                                      Crimson Dragon
                                      LIGHT 12
                                      Crimson Dragon
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                      UR Rarity
                                      1 cardRed Supernova Dragon
                                      UR Rarity
                                      1 cardRed Supernova Dragon
                                      Red Supernova Dragon
                                      DARK 12
                                      Red Supernova Dragon
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 3000


                                      3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                      UR Rarity
                                      1 cardStardust Dragon
                                      UR Rarity
                                      1 cardStardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      UR Rarity
                                      1 cardZoroa, the Magistus Conflagrant Calamity
                                      UR Rarity
                                      1 cardZoroa, the Magistus Conflagrant Calamity
                                      Zoroa, the Magistus Conflagrant Calamity
                                      FIRE 8
                                      Zoroa, the Magistus Conflagrant Calamity
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 1500


                                      1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.


                                      UR Rarity
                                      1 cardCentur-Ion Primera Primus
                                      UR Rarity
                                      1 cardCentur-Ion Primera Primus
                                      Centur-Ion Primera Primus
                                      LIGHT 8
                                      Centur-Ion Primera Primus
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2600


                                      1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                                      R Rarity
                                      1 cardNinaruru, the Magistus Glass Goddess
                                      R Rarity
                                      1 cardNinaruru, the Magistus Glass Goddess
                                      Ninaruru, the Magistus Glass Goddess
                                      EARTH
                                      Ninaruru, the Magistus Glass Goddess
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 2400


                                      2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                      3/🥉 Third Place

                                      namle (16073245)

                                      Need 44 UR

                                      UR Rarity
                                      Bystial Magnamhut1 card
                                      UR Rarity
                                      Nibiru, the Primal Being2 card
                                      UR Rarity
                                      Primite Dragon Ether Beryl3 card
                                      UR Rarity
                                      Hieratic Seal of the Heavenly Spheres1 card
                                       Rarity
                                      Spirit with Eyes of Blue3 card
                                      UR Rarity
                                      Blue-Eyes White Dragon2 card
                                      UR Rarity
                                      Baronne de Fleur1 card
                                      UR Rarity
                                      Blue-Eyes Spirit Dragon3 card
                                       Rarity
                                      Blue-Eyes Ultimate Spirit Dragon1 card
                                      UR Rarity
                                      Ash Blossom & Joyous Spring3 card
                                      UR Rarity
                                      Effect Veiler3 card
                                       Rarity
                                      Maiden of White2 card
                                      UR Rarity
                                      Super Starslayer TY-PHON - Sky Crisis1 card
                                      UR Rarity
                                      Bingo Machine, Go!!!1 card
                                      UR Rarity
                                      Called by the Grave2 card
                                      UR Rarity
                                      Primite Lordly Lode3 card
                                       Rarity
                                      Roar of the Blue-Eyed Dragons1 card
                                      UR Rarity
                                      Triple Tactics Talent1 card
                                       Rarity
                                      Wishes for Eyes of Blue3 card
                                       Rarity
                                      Dominus Purge3 card
                                      UR Rarity
                                      Infinite Impermanence3 card
                                       Rarity
                                      Majesty of the White Dragons1 card

                                      Main: 40 Extra: 15

                                      UR Rarity
                                      1 cardBystial Magnamhut
                                      UR Rarity
                                      1 cardBystial Magnamhut
                                      Bystial Magnamhut
                                      DARK 6
                                      Bystial Magnamhut
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                      UR Rarity
                                      2 cardNibiru, the Primal Being
                                      UR Rarity
                                      2 cardNibiru, the Primal Being
                                      Nibiru, the Primal Being
                                      LIGHT 11
                                      Nibiru, the Primal Being
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 600


                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                      UR Rarity
                                      3 cardPrimite Dragon Ether Beryl
                                      UR Rarity
                                      3 cardPrimite Dragon Ether Beryl
                                      Primite Dragon Ether Beryl
                                      EARTH 4
                                      Primite Dragon Ether Beryl
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 0


                                      If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


                                      UR Rarity
                                      2 cardBlue-Eyes White Dragon
                                      UR Rarity
                                      2 cardBlue-Eyes White Dragon
                                      Blue-Eyes White Dragon
                                      LIGHT 8
                                      Blue-Eyes White Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      Ash Blossom & Joyous Spring
                                      FIRE 3
                                      Ash Blossom & Joyous Spring
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                      UR Rarity
                                      3 cardEffect Veiler
                                      UR Rarity
                                      3 cardEffect Veiler
                                      Effect Veiler
                                      LIGHT 1
                                      Effect Veiler
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                       Rarity
                                      2 cardMaiden of White
                                       Rarity
                                      2 cardMaiden of White
                                      Maiden of White
                                      LIGHT 1
                                      Maiden of White
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.


                                      SR Rarity
                                      2 cardSage with Eyes of Blue
                                      SR Rarity
                                      2 cardSage with Eyes of Blue
                                      Sage with Eyes of Blue
                                      LIGHT 1
                                      Sage with Eyes of Blue
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1500


                                      When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                      UR Rarity
                                      1 cardBingo Machine, Go!!!
                                      UR Rarity
                                      1 cardBingo Machine, Go!!!
                                      Bingo Machine, Go!!!
                                      Spell Normal
                                      Bingo Machine, Go!!!

                                        Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                                        UR Rarity
                                        2 cardCalled by the Grave
                                        UR Rarity
                                        2 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          N Rarity
                                          1 cardMausoleum of White
                                          N Rarity
                                          1 cardMausoleum of White
                                          Mausoleum of White
                                          Spell Field
                                          Mausoleum of White

                                            During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                                            SR Rarity
                                            2 cardPrimite Drillbeam
                                            SR Rarity
                                            2 cardPrimite Drillbeam
                                            Primite Drillbeam
                                            Spell Quick
                                            Primite Drillbeam

                                              Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


                                              UR Rarity
                                              3 cardPrimite Lordly Lode
                                              UR Rarity
                                              3 cardPrimite Lordly Lode
                                              Primite Lordly Lode
                                              Spell Continuous
                                              Primite Lordly Lode

                                                When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                                                 Rarity
                                                1 cardRoar of the Blue-Eyed Dragons
                                                 Rarity
                                                1 cardRoar of the Blue-Eyed Dragons
                                                Roar of the Blue-Eyed Dragons
                                                Spell Normal
                                                Roar of the Blue-Eyed Dragons

                                                  Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.


                                                  UR Rarity
                                                  1 cardTriple Tactics Talent
                                                  UR Rarity
                                                  1 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                     Rarity
                                                    3 cardWishes for Eyes of Blue
                                                     Rarity
                                                    3 cardWishes for Eyes of Blue
                                                    Wishes for Eyes of Blue
                                                    Spell Normal
                                                    Wishes for Eyes of Blue

                                                      Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.


                                                       Rarity
                                                      3 cardDominus Purge
                                                       Rarity
                                                      3 cardDominus Purge
                                                      Dominus Purge
                                                      Trap Normal
                                                      Dominus Purge

                                                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                                        UR Rarity
                                                        3 cardInfinite Impermanence
                                                        UR Rarity
                                                        3 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                           Rarity
                                                          1 cardMajesty of the White Dragons
                                                           Rarity
                                                          1 cardMajesty of the White Dragons
                                                          Majesty of the White Dragons
                                                          Trap Normal
                                                          Majesty of the White Dragons

                                                            Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.


                                                            SR Rarity
                                                            1 cardTrue Light
                                                            SR Rarity
                                                            1 cardTrue Light
                                                            True Light
                                                            Trap Continuous
                                                            True Light

                                                              Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                                              SR Rarity
                                                              2 cardBlue-Eyes Tyrant Dragon
                                                              SR Rarity
                                                              2 cardBlue-Eyes Tyrant Dragon
                                                              Blue-Eyes Tyrant Dragon
                                                              LIGHT 8
                                                              Blue-Eyes Tyrant Dragon
                                                              • ATK:

                                                              • 3400

                                                              • DEF:

                                                              • 2900


                                                              "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                              SR Rarity
                                                              1 cardNeo Blue-Eyes Ultimate Dragon
                                                              SR Rarity
                                                              1 cardNeo Blue-Eyes Ultimate Dragon
                                                              Neo Blue-Eyes Ultimate Dragon
                                                              LIGHT 12
                                                              Neo Blue-Eyes Ultimate Dragon
                                                              • ATK:

                                                              • 4500

                                                              • DEF:

                                                              • 3800


                                                              "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                              UR Rarity
                                                              1 cardHieratic Seal of the Heavenly Spheres
                                                              UR Rarity
                                                              1 cardHieratic Seal of the Heavenly Spheres
                                                              Hieratic Seal of the Heavenly Spheres
                                                              LIGHT
                                                              Hieratic Seal of the Heavenly Spheres
                                                              • ATK:

                                                              • 0

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                               Rarity
                                                              3 cardSpirit with Eyes of Blue
                                                               Rarity
                                                              3 cardSpirit with Eyes of Blue
                                                              Spirit with Eyes of Blue
                                                              LIGHT
                                                              Spirit with Eyes of Blue
                                                              • ATK:

                                                              • 300

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom-Left


                                                              1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.


                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              Baronne de Fleur
                                                              WIND 10
                                                              Baronne de Fleur
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2400


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                              UR Rarity
                                                              3 cardBlue-Eyes Spirit Dragon
                                                              UR Rarity
                                                              3 cardBlue-Eyes Spirit Dragon
                                                              Blue-Eyes Spirit Dragon
                                                              LIGHT 9
                                                              Blue-Eyes Spirit Dragon
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                               Rarity
                                                              1 cardBlue-Eyes Ultimate Spirit Dragon
                                                               Rarity
                                                              1 cardBlue-Eyes Ultimate Spirit Dragon
                                                              Blue-Eyes Ultimate Spirit Dragon
                                                              LIGHT 12
                                                              Blue-Eyes Ultimate Spirit Dragon
                                                              • ATK:

                                                              • 3500

                                                              • DEF:

                                                              • 4000


                                                              2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".


                                                              SR Rarity
                                                              1 cardLightstorm Dragon
                                                              SR Rarity
                                                              1 cardLightstorm Dragon
                                                              Lightstorm Dragon
                                                              LIGHT 9
                                                              Lightstorm Dragon
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.


                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              Ravenous Crocodragon Archethys
                                                              WATER 9
                                                              Ravenous Crocodragon Archethys
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              UR Rarity
                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                              4/Fourth Place

                                                              GoE| Sunflower (61524037)

                                                              Need 41 UR

                                                               Rarity
                                                              Ext Ryzeal1 card
                                                               Rarity
                                                              Ice Ryzeal3 card
                                                              UR Rarity
                                                              Mulcharmy Fuwalos3 card
                                                              UR Rarity
                                                              Nibiru, the Primal Being1 card
                                                               Rarity
                                                              Node Ryzeal1 card
                                                               Rarity
                                                              Star Ryzeal1 card
                                                               Rarity
                                                              Sword Ryzeal3 card
                                                              UR Rarity
                                                              Ash Blossom & Joyous Spring3 card
                                                              UR Rarity
                                                              Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                              UR Rarity
                                                              Evilswarm Exciton Knight1 card
                                                              UR Rarity
                                                              Infernal Flame Banshee1 card
                                                              UR Rarity
                                                              Light Dragon @Ignister1 card
                                                               Rarity
                                                              Ryzeal Detonator1 card
                                                               Rarity
                                                              Ryzeal Duo Drive2 card
                                                              UR Rarity
                                                              Super Starslayer TY-PHON - Sky Crisis1 card
                                                              UR Rarity
                                                              Called by the Grave2 card
                                                              UR Rarity
                                                              Crossout Designator1 card
                                                               Rarity
                                                              Ryzeal Cross1 card
                                                               Rarity
                                                              Ryzeal Plugin1 card
                                                              UR Rarity
                                                              Seventh Ascension2 card
                                                               Rarity
                                                              Seventh Tachyon3 card
                                                              UR Rarity
                                                              Triple Tactics Talent2 card
                                                              UR Rarity
                                                              Triple Tactics Thrust1 card
                                                              UR Rarity
                                                              Infinite Impermanence3 card
                                                               Rarity
                                                              Ryzeal Plasma Hole1 card

                                                              Main: 40 Extra: 15

                                                              SR Rarity
                                                              1 cardArtifact Lancea
                                                              SR Rarity
                                                              1 cardArtifact Lancea
                                                              Artifact Lancea
                                                              LIGHT 5
                                                              Artifact Lancea
                                                              • ATK:

                                                              • 1700

                                                              • DEF:

                                                              • 2300


                                                              You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                              SR Rarity
                                                              3 cardDroll & Lock Bird
                                                              SR Rarity
                                                              3 cardDroll & Lock Bird
                                                              Droll & Lock Bird
                                                              WIND 1
                                                              Droll & Lock Bird
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                               Rarity
                                                              1 cardExt Ryzeal
                                                               Rarity
                                                              1 cardExt Ryzeal
                                                              Ext Ryzeal
                                                              LIGHT 4
                                                              Ext Ryzeal
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 2000


                                                              You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


                                                               Rarity
                                                              3 cardIce Ryzeal
                                                               Rarity
                                                              3 cardIce Ryzeal
                                                              Ice Ryzeal
                                                              LIGHT 4
                                                              Ice Ryzeal
                                                              • ATK:

                                                              • 1700

                                                              • DEF:

                                                              • 1000


                                                              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


                                                              UR Rarity
                                                              3 cardMulcharmy Fuwalos
                                                              UR Rarity
                                                              3 cardMulcharmy Fuwalos
                                                              Mulcharmy Fuwalos
                                                              WIND 4
                                                              Mulcharmy Fuwalos
                                                              • ATK:

                                                              • 100

                                                              • DEF:

                                                              • 600


                                                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                              UR Rarity
                                                              1 cardNibiru, the Primal Being
                                                              UR Rarity
                                                              1 cardNibiru, the Primal Being
                                                              Nibiru, the Primal Being
                                                              LIGHT 11
                                                              Nibiru, the Primal Being
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 600


                                                              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                               Rarity
                                                              1 cardNode Ryzeal
                                                               Rarity
                                                              1 cardNode Ryzeal
                                                              Node Ryzeal
                                                              FIRE 4
                                                              Node Ryzeal
                                                              • ATK:

                                                              • 1400

                                                              • DEF:

                                                              • 1600


                                                              If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn.


                                                               Rarity
                                                              1 cardStar Ryzeal
                                                               Rarity
                                                              1 cardStar Ryzeal
                                                              Star Ryzeal
                                                              LIGHT 4
                                                              Star Ryzeal
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 0


                                                              You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.


                                                               Rarity
                                                              3 cardSword Ryzeal
                                                               Rarity
                                                              3 cardSword Ryzeal
                                                              Sword Ryzeal
                                                              FIRE 4
                                                              Sword Ryzeal
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 200


                                                              If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              Ash Blossom & Joyous Spring
                                                              FIRE 3
                                                              Ash Blossom & Joyous Spring
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1800


                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                              UR Rarity
                                                              2 cardCalled by the Grave
                                                              UR Rarity
                                                              2 cardCalled by the Grave
                                                              Called by the Grave
                                                              Spell Quick
                                                              Called by the Grave

                                                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                Tag(s):

                                                                UR Rarity
                                                                1 cardCrossout Designator
                                                                UR Rarity
                                                                1 cardCrossout Designator
                                                                Crossout Designator
                                                                Spell Quick
                                                                Crossout Designator

                                                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                  Tag(s):

                                                                   Rarity
                                                                  1 cardRyzeal Cross
                                                                   Rarity
                                                                  1 cardRyzeal Cross
                                                                  Ryzeal Cross
                                                                  Spell Field
                                                                  Ryzeal Cross

                                                                    You cannot Xyz Summon monsters with the same name as a card you control. You can target 2 "Ryzeal" cards in your GY, except "Ryzeal Cross"; place them on the bottom of the Deck in any order, then draw 1 card. You can only use this effect of "Ryzeal Cross" once per turn. Once per turn, when a monster effect activated by your opponent resolves, you can detach 1 material from a "Ryzeal" Xyz Monster you control, and if you do, negate that effect.


                                                                     Rarity
                                                                    1 cardRyzeal Plugin
                                                                     Rarity
                                                                    1 cardRyzeal Plugin
                                                                    Ryzeal Plugin
                                                                    Spell Quick
                                                                    Ryzeal Plugin

                                                                      Target 1 of your Xyz Monsters or "Ryzeal" monsters that is banished or in your GY; Special Summon it, then you can attach 1 "Ryzeal" card from your Deck to 1 Rank 4 Xyz Monster you control, also you cannot declare attacks for the rest of this turn, except with Rank 4 Xyz Monsters. You can only activate 1 "Ryzeal Plugin" per turn.


                                                                      UR Rarity
                                                                      2 cardSeventh Ascension
                                                                      UR Rarity
                                                                      2 cardSeventh Ascension
                                                                      Seventh Ascension
                                                                      Spell Normal
                                                                      Seventh Ascension

                                                                        Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                                                         Rarity
                                                                        3 cardSeventh Tachyon
                                                                         Rarity
                                                                        3 cardSeventh Tachyon
                                                                        Seventh Tachyon
                                                                        Spell Normal
                                                                        Seventh Tachyon

                                                                          Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                                          UR Rarity
                                                                          2 cardTriple Tactics Talent
                                                                          UR Rarity
                                                                          2 cardTriple Tactics Talent
                                                                          Triple Tactics Talent
                                                                          Spell Normal
                                                                          Triple Tactics Talent

                                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            1 cardTriple Tactics Thrust
                                                                            UR Rarity
                                                                            1 cardTriple Tactics Thrust
                                                                            Triple Tactics Thrust
                                                                            Spell Normal
                                                                            Triple Tactics Thrust

                                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                              SR Rarity
                                                                              3 cardEvenly Matched
                                                                              SR Rarity
                                                                              3 cardEvenly Matched
                                                                              Evenly Matched
                                                                              Trap Normal
                                                                              Evenly Matched

                                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                UR Rarity
                                                                                3 cardInfinite Impermanence
                                                                                UR Rarity
                                                                                3 cardInfinite Impermanence
                                                                                Infinite Impermanence
                                                                                Trap Normal
                                                                                Infinite Impermanence

                                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                   Rarity
                                                                                  1 cardRyzeal Plasma Hole
                                                                                   Rarity
                                                                                  1 cardRyzeal Plasma Hole
                                                                                  Ryzeal Plasma Hole
                                                                                  Trap Normal
                                                                                  Ryzeal Plasma Hole

                                                                                    Target face-up cards your opponent controls, up to the number of "Ryzeal" Xyz Monsters you control; destroy them, then you can attach 1 "Ryzeal" card from your GY to 1 Rank 4 Xyz Monster you control. You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control, including a "Ryzeal" monster. You can only use each effect of "Ryzeal Plasma Hole" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                    UR Rarity
                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                    LIGHT
                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 3000


                                                                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                    Tag(s):

                                                                                    UR Rarity
                                                                                    1 cardEvilswarm Exciton Knight
                                                                                    UR Rarity
                                                                                    1 cardEvilswarm Exciton Knight
                                                                                    Evilswarm Exciton Knight
                                                                                    LIGHT
                                                                                    Evilswarm Exciton Knight
                                                                                    • ATK:

                                                                                    • 1900

                                                                                    • DEF:

                                                                                    • 0


                                                                                    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                                    SR Rarity
                                                                                    1 cardFull Armored Utopic Ray Lancer
                                                                                    SR Rarity
                                                                                    1 cardFull Armored Utopic Ray Lancer
                                                                                    Full Armored Utopic Ray Lancer
                                                                                    WATER
                                                                                    Full Armored Utopic Ray Lancer
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 600


                                                                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                                    UR Rarity
                                                                                    1 cardInfernal Flame Banshee
                                                                                    UR Rarity
                                                                                    1 cardInfernal Flame Banshee
                                                                                    Infernal Flame Banshee
                                                                                    FIRE
                                                                                    Infernal Flame Banshee
                                                                                    • ATK:

                                                                                    • 1700

                                                                                    • DEF:

                                                                                    • 600


                                                                                    2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardLight Dragon @Ignister
                                                                                    UR Rarity
                                                                                    1 cardLight Dragon @Ignister
                                                                                    Light Dragon @Ignister
                                                                                    LIGHT
                                                                                    Light Dragon @Ignister
                                                                                    • ATK:

                                                                                    • 2300

                                                                                    • DEF:

                                                                                    • 1500


                                                                                    2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.


                                                                                    SR Rarity
                                                                                    1 cardMereologic Aggregator
                                                                                    SR Rarity
                                                                                    1 cardMereologic Aggregator
                                                                                    Mereologic Aggregator
                                                                                    DARK
                                                                                    Mereologic Aggregator
                                                                                    • ATK:

                                                                                    • 2600

                                                                                    • DEF:

                                                                                    • 3000


                                                                                    2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                                    R Rarity
                                                                                    1 cardNumber 104: Masquerade
                                                                                    R Rarity
                                                                                    1 cardNumber 104: Masquerade
                                                                                    Number 104: Masquerade
                                                                                    LIGHT
                                                                                    Number 104: Masquerade
                                                                                    • ATK:

                                                                                    • 2700

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                                                    SR Rarity
                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                    SR Rarity
                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                    Number 60: Dugares the Timeless
                                                                                    FIRE
                                                                                    Number 60: Dugares the Timeless
                                                                                    • ATK:

                                                                                    • 1200

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                                    R Rarity
                                                                                    1 cardNumber C102: Archfiend Seraph
                                                                                    R Rarity
                                                                                    1 cardNumber C102: Archfiend Seraph
                                                                                    Number C102: Archfiend Seraph
                                                                                    LIGHT
                                                                                    Number C102: Archfiend Seraph
                                                                                    • ATK:

                                                                                    • 2900

                                                                                    • DEF:

                                                                                    • 2400


                                                                                    4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                                                     Rarity
                                                                                    1 cardRyzeal Detonator
                                                                                     Rarity
                                                                                    1 cardRyzeal Detonator
                                                                                    Ryzeal Detonator
                                                                                    LIGHT
                                                                                    Ryzeal Detonator
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 2500


                                                                                    2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                     Rarity
                                                                                    2 cardRyzeal Duo Drive
                                                                                     Rarity
                                                                                    2 cardRyzeal Duo Drive
                                                                                    Ryzeal Duo Drive
                                                                                    FIRE
                                                                                    Ryzeal Duo Drive
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 2000


                                                                                    2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                                                                    SR Rarity
                                                                                    1 cardStarliege Photon Blast Dragon
                                                                                    SR Rarity
                                                                                    1 cardStarliege Photon Blast Dragon
                                                                                    Starliege Photon Blast Dragon
                                                                                    LIGHT
                                                                                    Starliege Photon Blast Dragon
                                                                                    • ATK:

                                                                                    • 1800

                                                                                    • DEF:

                                                                                    • 2500


                                                                                    2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned monster is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon" that is banished or in your GY; Special Summon it.


                                                                                    SR Rarity
                                                                                    1 cardSteelswarm Roach
                                                                                    SR Rarity
                                                                                    1 cardSteelswarm Roach
                                                                                    Steelswarm Roach
                                                                                    DARK
                                                                                    Steelswarm Roach
                                                                                    • ATK:

                                                                                    • 1900

                                                                                    • DEF:

                                                                                    • 0


                                                                                    2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                                                                    UR Rarity
                                                                                    1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                    UR Rarity
                                                                                    1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                    Super Starslayer TY-PHON - Sky Crisis
                                                                                    DARK
                                                                                    Super Starslayer TY-PHON - Sky Crisis
                                                                                    • ATK:

                                                                                    • 2900

                                                                                    • DEF:

                                                                                    • 2900


                                                                                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                    5/Fifth Place

                                                                                    Doras (74261350)

                                                                                    Need 28 UR

                                                                                    UR Rarity
                                                                                    Code of Soul1 card
                                                                                    UR Rarity
                                                                                    Mulcharmy Fuwalos2 card
                                                                                     Rarity
                                                                                    Mulcharmy Meowls1 card
                                                                                    UR Rarity
                                                                                    Nibiru, the Primal Being1 card
                                                                                    UR Rarity
                                                                                    Salamangreat of Fire1 card
                                                                                    UR Rarity
                                                                                    Promethean Princess, Bestower of Flames1 card
                                                                                    UR Rarity
                                                                                    S:P Little Knight1 card
                                                                                    UR Rarity
                                                                                    Salamangreat Pyro Phoenix2 card
                                                                                    UR Rarity
                                                                                    Salamangreat Raging Phoenix2 card
                                                                                    UR Rarity
                                                                                    Salamangreat Sunlight Wolf2 card
                                                                                    UR Rarity
                                                                                    Ash Blossom & Joyous Spring3 card
                                                                                    UR Rarity
                                                                                    Effect Veiler2 card
                                                                                    UR Rarity
                                                                                    Called by the Grave2 card
                                                                                    UR Rarity
                                                                                    Crossout Designator1 card
                                                                                    UR Rarity
                                                                                    Cynet Mining3 card
                                                                                    UR Rarity
                                                                                    Infinite Impermanence3 card

                                                                                    Main: 41 Extra: 15

                                                                                    UR Rarity
                                                                                    1 cardCode of Soul
                                                                                    UR Rarity
                                                                                    1 cardCode of Soul
                                                                                    Code of Soul
                                                                                    FIRE 3
                                                                                    Code of Soul
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 500


                                                                                    If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.


                                                                                    SR Rarity
                                                                                    3 cardDroll & Lock Bird
                                                                                    SR Rarity
                                                                                    3 cardDroll & Lock Bird
                                                                                    Droll & Lock Bird
                                                                                    WIND 1
                                                                                    Droll & Lock Bird
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                    SR Rarity
                                                                                    1 cardEM:P Meowmine
                                                                                    SR Rarity
                                                                                    1 cardEM:P Meowmine
                                                                                    EM:P Meowmine
                                                                                    DARK 2
                                                                                    EM:P Meowmine
                                                                                    • ATK:

                                                                                    • 800

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.


                                                                                    SR Rarity
                                                                                    3 cardLady Debug
                                                                                    SR Rarity
                                                                                    3 cardLady Debug
                                                                                    Lady Debug
                                                                                    LIGHT 4
                                                                                    Lady Debug
                                                                                    • ATK:

                                                                                    • 1700

                                                                                    • DEF:

                                                                                    • 1400


                                                                                    If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardMulcharmy Fuwalos
                                                                                    UR Rarity
                                                                                    2 cardMulcharmy Fuwalos
                                                                                    Mulcharmy Fuwalos
                                                                                    WIND 4
                                                                                    Mulcharmy Fuwalos
                                                                                    • ATK:

                                                                                    • 100

                                                                                    • DEF:

                                                                                    • 600


                                                                                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                     Rarity
                                                                                    1 cardMulcharmy Meowls
                                                                                     Rarity
                                                                                    1 cardMulcharmy Meowls
                                                                                    Mulcharmy Meowls
                                                                                    EARTH 4
                                                                                    Mulcharmy Meowls
                                                                                    • ATK:

                                                                                    • 100

                                                                                    • DEF:

                                                                                    • 600


                                                                                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                    UR Rarity
                                                                                    1 cardNibiru, the Primal Being
                                                                                    UR Rarity
                                                                                    1 cardNibiru, the Primal Being
                                                                                    Nibiru, the Primal Being
                                                                                    LIGHT 11
                                                                                    Nibiru, the Primal Being
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 600


                                                                                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                    N Rarity
                                                                                    1 cardSalamangreat Foxy
                                                                                    N Rarity
                                                                                    1 cardSalamangreat Foxy
                                                                                    Salamangreat Foxy
                                                                                    FIRE 3
                                                                                    Salamangreat Foxy
                                                                                    • ATK:

                                                                                    • 1000

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                                    SR Rarity
                                                                                    3 cardSalamangreat Gazelle
                                                                                    SR Rarity
                                                                                    3 cardSalamangreat Gazelle
                                                                                    Salamangreat Gazelle
                                                                                    FIRE 3
                                                                                    Salamangreat Gazelle
                                                                                    • ATK:

                                                                                    • 1500

                                                                                    • DEF:

                                                                                    • 1000


                                                                                    If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                                                    R Rarity
                                                                                    1 cardSalamangreat Jack Jaguar
                                                                                    R Rarity
                                                                                    1 cardSalamangreat Jack Jaguar
                                                                                    Salamangreat Jack Jaguar
                                                                                    FIRE 4
                                                                                    Salamangreat Jack Jaguar
                                                                                    • ATK:

                                                                                    • 1800

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardSalamangreat of Fire
                                                                                    UR Rarity
                                                                                    1 cardSalamangreat of Fire
                                                                                    Salamangreat of Fire
                                                                                    FIRE 2
                                                                                    Salamangreat of Fire
                                                                                    • ATK:

                                                                                    • 800

                                                                                    • DEF:

                                                                                    • 800


                                                                                    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.


                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Spinny
                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Spinny
                                                                                    Salamangreat Spinny
                                                                                    FIRE 3
                                                                                    Salamangreat Spinny
                                                                                    • ATK:

                                                                                    • 1000

                                                                                    • DEF:

                                                                                    • 1500


                                                                                    If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    Ash Blossom & Joyous Spring
                                                                                    FIRE 3
                                                                                    Ash Blossom & Joyous Spring
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 1800


                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardEffect Veiler
                                                                                    UR Rarity
                                                                                    2 cardEffect Veiler
                                                                                    Effect Veiler
                                                                                    LIGHT 1
                                                                                    Effect Veiler
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                    R Rarity
                                                                                    1 cardSalamangreat Weasel
                                                                                    R Rarity
                                                                                    1 cardSalamangreat Weasel
                                                                                    Salamangreat Weasel
                                                                                    FIRE 3
                                                                                    Salamangreat Weasel
                                                                                    • ATK:

                                                                                    • 700

                                                                                    • DEF:

                                                                                    • 1400


                                                                                    If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    Called by the Grave
                                                                                    Spell Quick
                                                                                    Called by the Grave

                                                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                      Tag(s):

                                                                                      UR Rarity
                                                                                      1 cardCrossout Designator
                                                                                      UR Rarity
                                                                                      1 cardCrossout Designator
                                                                                      Crossout Designator
                                                                                      Spell Quick
                                                                                      Crossout Designator

                                                                                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                        Tag(s):

                                                                                        UR Rarity
                                                                                        3 cardCynet Mining
                                                                                        UR Rarity
                                                                                        3 cardCynet Mining
                                                                                        Cynet Mining
                                                                                        Spell Normal
                                                                                        Cynet Mining

                                                                                          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                          SR Rarity
                                                                                          3 cardSalamangreat Circle
                                                                                          SR Rarity
                                                                                          3 cardSalamangreat Circle
                                                                                          Salamangreat Circle
                                                                                          Spell Quick
                                                                                          Salamangreat Circle

                                                                                            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                            SR Rarity
                                                                                            1 cardSalamangreat Sanctuary
                                                                                            SR Rarity
                                                                                            1 cardSalamangreat Sanctuary
                                                                                            Salamangreat Sanctuary
                                                                                            Spell Field
                                                                                            Salamangreat Sanctuary

                                                                                              If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                                              R Rarity
                                                                                              1 cardWill of the Salamangreat
                                                                                              R Rarity
                                                                                              1 cardWill of the Salamangreat
                                                                                              Will of the Salamangreat
                                                                                              Spell Continuous
                                                                                              Will of the Salamangreat

                                                                                                During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                                                                                                UR Rarity
                                                                                                3 cardInfinite Impermanence
                                                                                                UR Rarity
                                                                                                3 cardInfinite Impermanence
                                                                                                Infinite Impermanence
                                                                                                Trap Normal
                                                                                                Infinite Impermanence

                                                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                  R Rarity
                                                                                                  1 cardSalamangreat Rage
                                                                                                  R Rarity
                                                                                                  1 cardSalamangreat Rage
                                                                                                  Salamangreat Rage
                                                                                                  Trap Normal
                                                                                                  Salamangreat Rage

                                                                                                    Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardSalamangreat Roar
                                                                                                    SR Rarity
                                                                                                    1 cardSalamangreat Roar
                                                                                                    Salamangreat Roar
                                                                                                    Trap Counter
                                                                                                    Salamangreat Roar

                                                                                                      When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                                      R Rarity
                                                                                                      1 cardCyberse Wicckid
                                                                                                      R Rarity
                                                                                                      1 cardCyberse Wicckid
                                                                                                      Cyberse Wicckid
                                                                                                      DARK
                                                                                                      Cyberse Wicckid
                                                                                                      • ATK:

                                                                                                      • 800

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Bottom

                                                                                                      Bottom-Right


                                                                                                      2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardHiita the Fire Charmer, Ablaze
                                                                                                      SR Rarity
                                                                                                      1 cardHiita the Fire Charmer, Ablaze
                                                                                                      Hiita the Fire Charmer, Ablaze
                                                                                                      FIRE
                                                                                                      Hiita the Fire Charmer, Ablaze
                                                                                                      • ATK:

                                                                                                      • 1850

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Bottom-Left

                                                                                                      Bottom-Right


                                                                                                      2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardPromethean Princess, Bestower of Flames
                                                                                                      UR Rarity
                                                                                                      1 cardPromethean Princess, Bestower of Flames
                                                                                                      Promethean Princess, Bestower of Flames
                                                                                                      FIRE
                                                                                                      Promethean Princess, Bestower of Flames
                                                                                                      • ATK:

                                                                                                      • 2700

                                                                                                      • LINK-3

                                                                                                      Link Arrow:

                                                                                                      Left

                                                                                                      Right

                                                                                                      Bottom


                                                                                                      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                      UR Rarity
                                                                                                      1 cardS:P Little Knight
                                                                                                      UR Rarity
                                                                                                      1 cardS:P Little Knight
                                                                                                      S:P Little Knight
                                                                                                      DARK
                                                                                                      S:P Little Knight
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Left

                                                                                                      Right


                                                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                      SR Rarity
                                                                                                      3 cardSalamangreat Balelynx
                                                                                                      SR Rarity
                                                                                                      3 cardSalamangreat Balelynx
                                                                                                      Salamangreat Balelynx
                                                                                                      FIRE
                                                                                                      Salamangreat Balelynx
                                                                                                      • ATK:

                                                                                                      • 500

                                                                                                      • LINK-1

                                                                                                      Link Arrow:

                                                                                                      Bottom


                                                                                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Pyro Phoenix
                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Pyro Phoenix
                                                                                                      Salamangreat Pyro Phoenix
                                                                                                      FIRE
                                                                                                      Salamangreat Pyro Phoenix
                                                                                                      • ATK:

                                                                                                      • 2800

                                                                                                      • LINK-4

                                                                                                      Link Arrow:

                                                                                                      Top

                                                                                                      Left

                                                                                                      Right

                                                                                                      Bottom


                                                                                                      2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Raging Phoenix
                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Raging Phoenix
                                                                                                      Salamangreat Raging Phoenix
                                                                                                      FIRE
                                                                                                      Salamangreat Raging Phoenix
                                                                                                      • ATK:

                                                                                                      • 2800

                                                                                                      • LINK-4

                                                                                                      Link Arrow:

                                                                                                      Top

                                                                                                      Bottom-Left

                                                                                                      Bottom

                                                                                                      Bottom-Right


                                                                                                      2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Sunlight Wolf
                                                                                                      UR Rarity
                                                                                                      2 cardSalamangreat Sunlight Wolf
                                                                                                      Salamangreat Sunlight Wolf
                                                                                                      FIRE
                                                                                                      Salamangreat Sunlight Wolf
                                                                                                      • ATK:

                                                                                                      • 1800

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Top

                                                                                                      Bottom


                                                                                                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                      SR Rarity
                                                                                                      1 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                      Brotherhood of the Fire Fist - Horse Prince
                                                                                                      FIRE 6
                                                                                                      Brotherhood of the Fire Fist - Horse Prince
                                                                                                      • ATK:

                                                                                                      • 2200

                                                                                                      • DEF:

                                                                                                      • 2200


                                                                                                      1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                                                                                                      SR Rarity
                                                                                                      1 cardSalamangreat Miragestallio
                                                                                                      SR Rarity
                                                                                                      1 cardSalamangreat Miragestallio
                                                                                                      Salamangreat Miragestallio
                                                                                                      FIRE
                                                                                                      Salamangreat Miragestallio
                                                                                                      • ATK:

                                                                                                      • 2000

                                                                                                      • DEF:

                                                                                                      • 900


                                                                                                      2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.


                                                                                                      6/Sixth Place

                                                                                                      V-Legend (23057614)

                                                                                                      Need 31 UR

                                                                                                      UR Rarity
                                                                                                      Blackwing - Sudri the Phantom Glimmer3 card
                                                                                                      UR Rarity
                                                                                                      Blackwing - Zephyros the Elite1 card
                                                                                                      UR Rarity
                                                                                                      Nibiru, the Primal Being2 card
                                                                                                      UR Rarity
                                                                                                      Raidraptor - Wise Strix1 card
                                                                                                      UR Rarity
                                                                                                      Black-Winged Assault Dragon2 card
                                                                                                      UR Rarity
                                                                                                      Blackwing - Nothung the Starlight1 card
                                                                                                      UR Rarity
                                                                                                      Blackwing Full Armor Master1 card
                                                                                                      UR Rarity
                                                                                                      Chaos Angel1 card
                                                                                                      UR Rarity
                                                                                                      Ash Blossom & Joyous Spring3 card
                                                                                                      UR Rarity
                                                                                                      Assault Synchron1 card
                                                                                                      UR Rarity
                                                                                                      Blackwing - Sharnga the Waning Moon2 card
                                                                                                      UR Rarity
                                                                                                      Blackwing - Vata the Emblem of Wandering3 card
                                                                                                      UR Rarity
                                                                                                      Arc Rebellion Xyz Dragon1 card
                                                                                                      UR Rarity
                                                                                                      D/D/D Duo-Dawn King Kali Yuga1 card
                                                                                                      UR Rarity
                                                                                                      Raidraptor - Arsenal Falcon1 card
                                                                                                      UR Rarity
                                                                                                      Raidraptor - Ultimate Falcon1 card
                                                                                                      UR Rarity
                                                                                                      Called by the Grave2 card
                                                                                                      UR Rarity
                                                                                                      Crossout Designator1 card
                                                                                                      UR Rarity
                                                                                                      Infinite Impermanence3 card

                                                                                                      Main: 40 Extra: 15

                                                                                                      R Rarity
                                                                                                      1 cardBlackwing - Chinook the Snow Blast
                                                                                                      R Rarity
                                                                                                      1 cardBlackwing - Chinook the Snow Blast
                                                                                                      Blackwing - Chinook the Snow Blast
                                                                                                      DARK 2
                                                                                                      Blackwing - Chinook the Snow Blast
                                                                                                      • ATK:

                                                                                                      • 100

                                                                                                      • DEF:

                                                                                                      • 700


                                                                                                      You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


                                                                                                      N Rarity
                                                                                                      1 cardBlackwing - Harmattan the Dust
                                                                                                      N Rarity
                                                                                                      1 cardBlackwing - Harmattan the Dust
                                                                                                      Blackwing - Harmattan the Dust
                                                                                                      DARK 2
                                                                                                      Blackwing - Harmattan the Dust
                                                                                                      • ATK:

                                                                                                      • 800

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


                                                                                                      SR Rarity
                                                                                                      3 cardBlackwing - Simoon the Poison Wind
                                                                                                      SR Rarity
                                                                                                      3 cardBlackwing - Simoon the Poison Wind
                                                                                                      Blackwing - Simoon the Poison Wind
                                                                                                      DARK 6
                                                                                                      Blackwing - Simoon the Poison Wind
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • DEF:

                                                                                                      • 2000


                                                                                                      If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


                                                                                                      UR Rarity
                                                                                                      3 cardBlackwing - Sudri the Phantom Glimmer
                                                                                                      UR Rarity
                                                                                                      3 cardBlackwing - Sudri the Phantom Glimmer
                                                                                                      Blackwing - Sudri the Phantom Glimmer
                                                                                                      DARK 4
                                                                                                      Blackwing - Sudri the Phantom Glimmer
                                                                                                      • ATK:

                                                                                                      • 1400

                                                                                                      • DEF:

                                                                                                      • 1400


                                                                                                      When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardBlackwing - Zephyros the Elite
                                                                                                      UR Rarity
                                                                                                      1 cardBlackwing - Zephyros the Elite
                                                                                                      Blackwing - Zephyros the Elite
                                                                                                      DARK 4
                                                                                                      Blackwing - Zephyros the Elite
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • DEF:

                                                                                                      • 1000


                                                                                                      If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


                                                                                                      R Rarity
                                                                                                      1 cardBlackwing - Zonda the Dusk
                                                                                                      R Rarity
                                                                                                      1 cardBlackwing - Zonda the Dusk
                                                                                                      Blackwing - Zonda the Dusk
                                                                                                      DARK 6
                                                                                                      Blackwing - Zonda the Dusk
                                                                                                      • ATK:

                                                                                                      • 2300

                                                                                                      • DEF:

                                                                                                      • 900


                                                                                                      You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.


                                                                                                      SR Rarity
                                                                                                      2 cardDroll & Lock Bird
                                                                                                      SR Rarity
                                                                                                      2 cardDroll & Lock Bird
                                                                                                      Droll & Lock Bird
                                                                                                      WIND 1
                                                                                                      Droll & Lock Bird
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                      UR Rarity
                                                                                                      2 cardNibiru, the Primal Being
                                                                                                      UR Rarity
                                                                                                      2 cardNibiru, the Primal Being
                                                                                                      Nibiru, the Primal Being
                                                                                                      LIGHT 11
                                                                                                      Nibiru, the Primal Being
                                                                                                      • ATK:

                                                                                                      • 3000

                                                                                                      • DEF:

                                                                                                      • 600


                                                                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                      UR Rarity
                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                      UR Rarity
                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                      Ash Blossom & Joyous Spring
                                                                                                      FIRE 3
                                                                                                      Ash Blossom & Joyous Spring
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 1800


                                                                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardAssault Synchron
                                                                                                      UR Rarity
                                                                                                      1 cardAssault Synchron
                                                                                                      Assault Synchron
                                                                                                      DARK 2
                                                                                                      Assault Synchron
                                                                                                      • ATK:

                                                                                                      • 700

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.


                                                                                                      SR Rarity
                                                                                                      3 cardBlackwing - Shamal the Sandstorm
                                                                                                      SR Rarity
                                                                                                      3 cardBlackwing - Shamal the Sandstorm
                                                                                                      Blackwing - Shamal the Sandstorm
                                                                                                      DARK 4
                                                                                                      Blackwing - Shamal the Sandstorm
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.


                                                                                                      UR Rarity
                                                                                                      2 cardBlackwing - Sharnga the Waning Moon
                                                                                                      UR Rarity
                                                                                                      2 cardBlackwing - Sharnga the Waning Moon
                                                                                                      Blackwing - Sharnga the Waning Moon
                                                                                                      DARK 2
                                                                                                      Blackwing - Sharnga the Waning Moon
                                                                                                      • ATK:

                                                                                                      • 500

                                                                                                      • DEF:

                                                                                                      • 500


                                                                                                      If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


                                                                                                      UR Rarity
                                                                                                      3 cardBlackwing - Vata the Emblem of Wandering
                                                                                                      UR Rarity
                                                                                                      3 cardBlackwing - Vata the Emblem of Wandering
                                                                                                      Blackwing - Vata the Emblem of Wandering
                                                                                                      DARK 2
                                                                                                      Blackwing - Vata the Emblem of Wandering
                                                                                                      • ATK:

                                                                                                      • 800

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardBlack Feather Whirlwind
                                                                                                      SR Rarity
                                                                                                      1 cardBlack Feather Whirlwind
                                                                                                      Black Feather Whirlwind
                                                                                                      Spell Continuous
                                                                                                      Black Feather Whirlwind

                                                                                                        Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.


                                                                                                        SR Rarity
                                                                                                        2 cardBlack Whirlwind
                                                                                                        SR Rarity
                                                                                                        2 cardBlack Whirlwind
                                                                                                        Black Whirlwind
                                                                                                        Spell Continuous
                                                                                                        Black Whirlwind

                                                                                                          When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


                                                                                                          UR Rarity
                                                                                                          2 cardCalled by the Grave
                                                                                                          UR Rarity
                                                                                                          2 cardCalled by the Grave
                                                                                                          Called by the Grave
                                                                                                          Spell Quick
                                                                                                          Called by the Grave

                                                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                            Tag(s):

                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            Crossout Designator
                                                                                                            Spell Quick
                                                                                                            Crossout Designator

                                                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                              Tag(s):

                                                                                                              R Rarity
                                                                                                              1 cardRank-Up-Magic Skip Force
                                                                                                              R Rarity
                                                                                                              1 cardRank-Up-Magic Skip Force
                                                                                                              Rank-Up-Magic Skip Force
                                                                                                              Spell Normal
                                                                                                              Rank-Up-Magic Skip Force

                                                                                                                Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it.


                                                                                                                SR Rarity
                                                                                                                3 cardSmall World
                                                                                                                SR Rarity
                                                                                                                3 cardSmall World
                                                                                                                Small World
                                                                                                                Spell Normal
                                                                                                                Small World

                                                                                                                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                                                                                  R Rarity
                                                                                                                  1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                                                                                  R Rarity
                                                                                                                  1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                                                                                  The Phantom Knights' Rank-Up-Magic Launch
                                                                                                                  Spell Quick
                                                                                                                  The Phantom Knights' Rank-Up-Magic Launch

                                                                                                                    During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                                                                                                    UR Rarity
                                                                                                                    3 cardInfinite Impermanence
                                                                                                                    UR Rarity
                                                                                                                    3 cardInfinite Impermanence
                                                                                                                    Infinite Impermanence
                                                                                                                    Trap Normal
                                                                                                                    Infinite Impermanence

                                                                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                      SR Rarity
                                                                                                                      1 cardDarkness Metal, the Dragon of Dark Steel
                                                                                                                      SR Rarity
                                                                                                                      1 cardDarkness Metal, the Dragon of Dark Steel
                                                                                                                      Darkness Metal, the Dragon of Dark Steel
                                                                                                                      DARK
                                                                                                                      Darkness Metal, the Dragon of Dark Steel
                                                                                                                      • ATK:

                                                                                                                      • 2800

                                                                                                                      • LINK-4

                                                                                                                      Link Arrow:

                                                                                                                      Top

                                                                                                                      Bottom-Left

                                                                                                                      Bottom

                                                                                                                      Bottom-Right


                                                                                                                      2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Wise Strix
                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Wise Strix
                                                                                                                      Raidraptor - Wise Strix
                                                                                                                      DARK
                                                                                                                      Raidraptor - Wise Strix
                                                                                                                      • ATK:

                                                                                                                      • 1400

                                                                                                                      • LINK-2

                                                                                                                      Link Arrow:

                                                                                                                      Bottom-Left

                                                                                                                      Bottom-Right


                                                                                                                      2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardBlack-Winged Assault Dragon
                                                                                                                      UR Rarity
                                                                                                                      2 cardBlack-Winged Assault Dragon
                                                                                                                      Black-Winged Assault Dragon
                                                                                                                      DARK 10
                                                                                                                      Black-Winged Assault Dragon
                                                                                                                      • ATK:

                                                                                                                      • 3200

                                                                                                                      • DEF:

                                                                                                                      • 2800


                                                                                                                      1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                                                                                                                      SR Rarity
                                                                                                                      1 cardBlack-Winged Dragon
                                                                                                                      SR Rarity
                                                                                                                      1 cardBlack-Winged Dragon
                                                                                                                      Black-Winged Dragon
                                                                                                                      DARK 8
                                                                                                                      Black-Winged Dragon
                                                                                                                      • ATK:

                                                                                                                      • 2800

                                                                                                                      • DEF:

                                                                                                                      • 1600


                                                                                                                      1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                                                                                                                      UR Rarity
                                                                                                                      1 cardBlackwing - Nothung the Starlight
                                                                                                                      UR Rarity
                                                                                                                      1 cardBlackwing - Nothung the Starlight
                                                                                                                      Blackwing - Nothung the Starlight
                                                                                                                      DARK 6
                                                                                                                      Blackwing - Nothung the Starlight
                                                                                                                      • ATK:

                                                                                                                      • 2400

                                                                                                                      • DEF:

                                                                                                                      • 1600


                                                                                                                      1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                                                                                                      UR Rarity
                                                                                                                      1 cardBlackwing Full Armor Master
                                                                                                                      UR Rarity
                                                                                                                      1 cardBlackwing Full Armor Master
                                                                                                                      Blackwing Full Armor Master
                                                                                                                      DARK 10
                                                                                                                      Blackwing Full Armor Master
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 3000


                                                                                                                      1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                                                                                                                      UR Rarity
                                                                                                                      1 cardChaos Angel
                                                                                                                      UR Rarity
                                                                                                                      1 cardChaos Angel
                                                                                                                      Chaos Angel
                                                                                                                      DARK 10
                                                                                                                      Chaos Angel
                                                                                                                      • ATK:

                                                                                                                      • 3500

                                                                                                                      • DEF:

                                                                                                                      • 2800


                                                                                                                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                                                      SR Rarity
                                                                                                                      1 cardBlackwing - Boreastorm the Wicked Wind
                                                                                                                      SR Rarity
                                                                                                                      1 cardBlackwing - Boreastorm the Wicked Wind
                                                                                                                      Blackwing - Boreastorm the Wicked Wind
                                                                                                                      DARK 6
                                                                                                                      Blackwing - Boreastorm the Wicked Wind
                                                                                                                      • ATK:

                                                                                                                      • 2400

                                                                                                                      • DEF:

                                                                                                                      • 1600


                                                                                                                      1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardArc Rebellion Xyz Dragon
                                                                                                                      UR Rarity
                                                                                                                      1 cardArc Rebellion Xyz Dragon
                                                                                                                      Arc Rebellion Xyz Dragon
                                                                                                                      DARK
                                                                                                                      Arc Rebellion Xyz Dragon
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 2500


                                                                                                                      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardD/D/D Duo-Dawn King Kali Yuga
                                                                                                                      UR Rarity
                                                                                                                      1 cardD/D/D Duo-Dawn King Kali Yuga
                                                                                                                      D/D/D Duo-Dawn King Kali Yuga
                                                                                                                      DARK
                                                                                                                      D/D/D Duo-Dawn King Kali Yuga
                                                                                                                      • ATK:

                                                                                                                      • 3500

                                                                                                                      • DEF:

                                                                                                                      • 3000


                                                                                                                      2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                                                                                                                      SR Rarity
                                                                                                                      1 cardRaider's Knight
                                                                                                                      SR Rarity
                                                                                                                      1 cardRaider's Knight
                                                                                                                      Raider's Knight
                                                                                                                      DARK
                                                                                                                      Raider's Knight
                                                                                                                      • ATK:

                                                                                                                      • 2000

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Arsenal Falcon
                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Arsenal Falcon
                                                                                                                      Raidraptor - Arsenal Falcon
                                                                                                                      DARK
                                                                                                                      Raidraptor - Arsenal Falcon
                                                                                                                      • ATK:

                                                                                                                      • 2500

                                                                                                                      • DEF:

                                                                                                                      • 2000


                                                                                                                      2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.


                                                                                                                      SR Rarity
                                                                                                                      1 cardRaidraptor - Brave Strix
                                                                                                                      SR Rarity
                                                                                                                      1 cardRaidraptor - Brave Strix
                                                                                                                      Raidraptor - Brave Strix
                                                                                                                      DARK
                                                                                                                      Raidraptor - Brave Strix
                                                                                                                      • ATK:

                                                                                                                      • 2000

                                                                                                                      • DEF:

                                                                                                                      • 2500


                                                                                                                      2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.


                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Ultimate Falcon
                                                                                                                      UR Rarity
                                                                                                                      1 cardRaidraptor - Ultimate Falcon
                                                                                                                      Raidraptor - Ultimate Falcon
                                                                                                                      DARK
                                                                                                                      Raidraptor - Ultimate Falcon
                                                                                                                      • ATK:

                                                                                                                      • 3500

                                                                                                                      • DEF:

                                                                                                                      • 2000


                                                                                                                      3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.


                                                                                                                      7/Seventh Place

                                                                                                                      trandh1602 (53671240)

                                                                                                                      Need 35 UR

                                                                                                                       Rarity
                                                                                                                      Fiendsmith Engraver2 card
                                                                                                                      UR Rarity
                                                                                                                      Goblin Bikers Gone Wild2 card
                                                                                                                      UR Rarity
                                                                                                                      Lacrima the Crimson Tears1 card
                                                                                                                      UR Rarity
                                                                                                                      Nibiru, the Primal Being1 card
                                                                                                                      UR Rarity
                                                                                                                      Tour Guide From the Underworld2 card
                                                                                                                       Rarity
                                                                                                                      Fiendsmith's Desirae1 card
                                                                                                                       Rarity
                                                                                                                      Fiendsmith's Lacrima1 card
                                                                                                                       Rarity
                                                                                                                      Fiendsmith's Requiem1 card
                                                                                                                       Rarity
                                                                                                                      Fiendsmith's Sequence1 card
                                                                                                                      UR Rarity
                                                                                                                      Moon of the Closed Heaven1 card
                                                                                                                      UR Rarity
                                                                                                                      S:P Little Knight1 card
                                                                                                                      UR Rarity
                                                                                                                      Ash Blossom & Joyous Spring3 card
                                                                                                                      UR Rarity
                                                                                                                      Ghost Ogre & Snow Rabbit2 card
                                                                                                                      UR Rarity
                                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                                                      UR Rarity
                                                                                                                      Full Armored Dark Knight Lancer1 card
                                                                                                                      UR Rarity
                                                                                                                      Goblin Biker Big Gabonga2 card
                                                                                                                      UR Rarity
                                                                                                                      Number 3: Cicada King1 card
                                                                                                                      UR Rarity
                                                                                                                      Called by the Grave2 card
                                                                                                                      UR Rarity
                                                                                                                      Crossout Designator1 card
                                                                                                                       Rarity
                                                                                                                      Fiendsmith's Tract1 card
                                                                                                                      UR Rarity
                                                                                                                      Goblin Biker Grand Breakout3 card
                                                                                                                      UR Rarity
                                                                                                                      Triple Tactics Talent1 card
                                                                                                                      UR Rarity
                                                                                                                      Infinite Impermanence3 card

                                                                                                                      Main: 42 Extra: 15

                                                                                                                      SR Rarity
                                                                                                                      2 cardDroll & Lock Bird
                                                                                                                      SR Rarity
                                                                                                                      2 cardDroll & Lock Bird
                                                                                                                      Droll & Lock Bird
                                                                                                                      WIND 1
                                                                                                                      Droll & Lock Bird
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                      N Rarity
                                                                                                                      1 cardFabled Lurrie
                                                                                                                      N Rarity
                                                                                                                      1 cardFabled Lurrie
                                                                                                                      Fabled Lurrie
                                                                                                                      LIGHT 1
                                                                                                                      Fabled Lurrie
                                                                                                                      • ATK:

                                                                                                                      • 200

                                                                                                                      • DEF:

                                                                                                                      • 400


                                                                                                                      When this card is discarded to the Graveyard, Special Summon it.


                                                                                                                       Rarity
                                                                                                                      2 cardFiendsmith Engraver
                                                                                                                       Rarity
                                                                                                                      2 cardFiendsmith Engraver
                                                                                                                      Fiendsmith Engraver
                                                                                                                      LIGHT 6
                                                                                                                      Fiendsmith Engraver
                                                                                                                      • ATK:

                                                                                                                      • 1800

                                                                                                                      • DEF:

                                                                                                                      • 2400


                                                                                                                      You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      1 cardGoblin Biker Boom Mach
                                                                                                                      SR Rarity
                                                                                                                      1 cardGoblin Biker Boom Mach
                                                                                                                      Goblin Biker Boom Mach
                                                                                                                      WIND 3
                                                                                                                      Goblin Biker Boom Mach
                                                                                                                      • ATK:

                                                                                                                      • 1300

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Biker Boom Mach" until the end of the next turn.


                                                                                                                      R Rarity
                                                                                                                      1 cardGoblin Biker Clatter Sploder
                                                                                                                      R Rarity
                                                                                                                      1 cardGoblin Biker Clatter Sploder
                                                                                                                      Goblin Biker Clatter Sploder
                                                                                                                      FIRE 3
                                                                                                                      Goblin Biker Clatter Sploder
                                                                                                                      • ATK:

                                                                                                                      • 1500

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      3 cardGoblin Biker Dugg Charger
                                                                                                                      SR Rarity
                                                                                                                      3 cardGoblin Biker Dugg Charger
                                                                                                                      Goblin Biker Dugg Charger
                                                                                                                      EARTH 3
                                                                                                                      Goblin Biker Dugg Charger
                                                                                                                      • ATK:

                                                                                                                      • 1600

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.


                                                                                                                      R Rarity
                                                                                                                      1 cardGoblin Biker Mean Merciless
                                                                                                                      R Rarity
                                                                                                                      1 cardGoblin Biker Mean Merciless
                                                                                                                      Goblin Biker Mean Merciless
                                                                                                                      WATER 3
                                                                                                                      Goblin Biker Mean Merciless
                                                                                                                      • ATK:

                                                                                                                      • 1300

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardGoblin Bikers Gone Wild
                                                                                                                      UR Rarity
                                                                                                                      2 cardGoblin Bikers Gone Wild
                                                                                                                      Goblin Bikers Gone Wild
                                                                                                                      DARK 6
                                                                                                                      Goblin Bikers Gone Wild
                                                                                                                      • ATK:

                                                                                                                      • 2400

                                                                                                                      • DEF:

                                                                                                                      • 0


                                                                                                                      If you control no monsters, or all monsters you control are "Goblin" monsters, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Goblin Bikers Gone Wild" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Goblin" monster from your Deck. If this card is sent to the GY: You can target 1 card on the field; attach it to 1 "Goblin" Xyz Monster you control.


                                                                                                                      UR Rarity
                                                                                                                      1 cardLacrima the Crimson Tears
                                                                                                                      UR Rarity
                                                                                                                      1 cardLacrima the Crimson Tears
                                                                                                                      Lacrima the Crimson Tears
                                                                                                                      LIGHT 4
                                                                                                                      Lacrima the Crimson Tears
                                                                                                                      • ATK:

                                                                                                                      • 1200

                                                                                                                      • DEF:

                                                                                                                      • 1200


                                                                                                                      (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                      UR Rarity
                                                                                                                      1 cardNibiru, the Primal Being
                                                                                                                      Nibiru, the Primal Being
                                                                                                                      LIGHT 11
                                                                                                                      Nibiru, the Primal Being
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 600


                                                                                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                      R Rarity
                                                                                                                      1 cardSpeedroid Taketomborg
                                                                                                                      R Rarity
                                                                                                                      1 cardSpeedroid Taketomborg
                                                                                                                      Speedroid Taketomborg
                                                                                                                      WIND 3
                                                                                                                      Speedroid Taketomborg
                                                                                                                      • ATK:

                                                                                                                      • 600

                                                                                                                      • DEF:

                                                                                                                      • 1200


                                                                                                                      If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      3 cardSpeedroid Terrortop
                                                                                                                      SR Rarity
                                                                                                                      3 cardSpeedroid Terrortop
                                                                                                                      Speedroid Terrortop
                                                                                                                      WIND 3
                                                                                                                      Speedroid Terrortop
                                                                                                                      • ATK:

                                                                                                                      • 1200

                                                                                                                      • DEF:

                                                                                                                      • 600


                                                                                                                      If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardTour Guide From the Underworld
                                                                                                                      UR Rarity
                                                                                                                      2 cardTour Guide From the Underworld
                                                                                                                      Tour Guide From the Underworld
                                                                                                                      DARK 3
                                                                                                                      Tour Guide From the Underworld
                                                                                                                      • ATK:

                                                                                                                      • 1000

                                                                                                                      • DEF:

                                                                                                                      • 600


                                                                                                                      When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


                                                                                                                      UR Rarity
                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                      UR Rarity
                                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                      FIRE 3
                                                                                                                      Ash Blossom & Joyous Spring
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardGhost Ogre & Snow Rabbit
                                                                                                                      UR Rarity
                                                                                                                      2 cardGhost Ogre & Snow Rabbit
                                                                                                                      Ghost Ogre & Snow Rabbit
                                                                                                                      LIGHT 3
                                                                                                                      Ghost Ogre & Snow Rabbit
                                                                                                                      • ATK:

                                                                                                                      • 0

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                                                      SR Rarity
                                                                                                                      1 cardArmored Xyz
                                                                                                                      SR Rarity
                                                                                                                      1 cardArmored Xyz
                                                                                                                      Armored Xyz
                                                                                                                      Spell Normal
                                                                                                                      Armored Xyz

                                                                                                                        Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects. ● Change the equipped monster's ATK to this card's ATK. ● The equipped monster gains this card's Attribute. ● At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.


                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        Called by the Grave
                                                                                                                        Spell Quick
                                                                                                                        Called by the Grave

                                                                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                          Tag(s):

                                                                                                                          UR Rarity
                                                                                                                          1 cardCrossout Designator
                                                                                                                          UR Rarity
                                                                                                                          1 cardCrossout Designator
                                                                                                                          Crossout Designator
                                                                                                                          Spell Quick
                                                                                                                          Crossout Designator

                                                                                                                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                            Tag(s):

                                                                                                                             Rarity
                                                                                                                            1 cardFiendsmith's Tract
                                                                                                                             Rarity
                                                                                                                            1 cardFiendsmith's Tract
                                                                                                                            Fiendsmith's Tract
                                                                                                                            Spell Normal
                                                                                                                            Fiendsmith's Tract

                                                                                                                              Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                                                                                                              R Rarity
                                                                                                                              1 cardGoblin Biker Grand Bash
                                                                                                                              R Rarity
                                                                                                                              1 cardGoblin Biker Grand Bash
                                                                                                                              Goblin Biker Grand Bash
                                                                                                                              Spell Continuous
                                                                                                                              Goblin Biker Grand Bash

                                                                                                                                "Goblin" monsters you control gain 300 ATK for each "Goblin" monster you control. During your Main Phase, you can Normal Summon 1 "Goblin" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 2 "Goblin" monsters you control, then activate 1 of these effects; ● Make the Level of 1 of the monsters become the current Level of the other. ● Both of their Levels become their combined original Levels. You can only use this effect of "Goblin Biker Grand Bash" once per turn.


                                                                                                                                UR Rarity
                                                                                                                                3 cardGoblin Biker Grand Breakout
                                                                                                                                UR Rarity
                                                                                                                                3 cardGoblin Biker Grand Breakout
                                                                                                                                Goblin Biker Grand Breakout
                                                                                                                                Spell Quick
                                                                                                                                Goblin Biker Grand Breakout

                                                                                                                                  Tribute 1 monster; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn. When a monster declares an attack: You can banish this card from your GY and detach any number of materials from "Goblin" Xyz Monsters you control; all monsters your opponent currently controls lose 1000 ATK for each material detached, until the end of this turn. You can only use each effect of "Goblin Biker Grand Breakout" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  2 cardGoblin Biker Grand Entrance
                                                                                                                                  SR Rarity
                                                                                                                                  2 cardGoblin Biker Grand Entrance
                                                                                                                                  Goblin Biker Grand Entrance
                                                                                                                                  Spell Normal
                                                                                                                                  Goblin Biker Grand Entrance

                                                                                                                                    Add 1 "Goblin" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower "Goblin" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 "Goblin" monster from your GY to your hand. You can only use each effect of "Goblin Biker Grand Entrance" once per turn.


                                                                                                                                    UR Rarity
                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                    UR Rarity
                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                    Triple Tactics Talent
                                                                                                                                    Spell Normal
                                                                                                                                    Triple Tactics Talent

                                                                                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                      Tag(s):

                                                                                                                                      N Rarity
                                                                                                                                      1 cardFull-Armored Xyz
                                                                                                                                      N Rarity
                                                                                                                                      1 cardFull-Armored Xyz
                                                                                                                                      Full-Armored Xyz
                                                                                                                                      Trap Normal
                                                                                                                                      Full-Armored Xyz

                                                                                                                                        If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                                                                                                        UR Rarity
                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                        UR Rarity
                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                        Infinite Impermanence
                                                                                                                                        Trap Normal
                                                                                                                                        Infinite Impermanence

                                                                                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Desirae
                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Desirae
                                                                                                                                          Fiendsmith's Desirae
                                                                                                                                          LIGHT 9
                                                                                                                                          Fiendsmith's Desirae
                                                                                                                                          • ATK:

                                                                                                                                          • 2800

                                                                                                                                          • DEF:

                                                                                                                                          • 2400


                                                                                                                                          "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Lacrima
                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Lacrima
                                                                                                                                          Fiendsmith's Lacrima
                                                                                                                                          LIGHT 6
                                                                                                                                          Fiendsmith's Lacrima
                                                                                                                                          • ATK:

                                                                                                                                          • 2400

                                                                                                                                          • DEF:

                                                                                                                                          • 2400


                                                                                                                                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Requiem
                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Requiem
                                                                                                                                          Fiendsmith's Requiem
                                                                                                                                          LIGHT
                                                                                                                                          Fiendsmith's Requiem
                                                                                                                                          • ATK:

                                                                                                                                          • 600

                                                                                                                                          • LINK-1

                                                                                                                                          Link Arrow:

                                                                                                                                          Bottom


                                                                                                                                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Sequence
                                                                                                                                           Rarity
                                                                                                                                          1 cardFiendsmith's Sequence
                                                                                                                                          Fiendsmith's Sequence
                                                                                                                                          LIGHT
                                                                                                                                          Fiendsmith's Sequence
                                                                                                                                          • ATK:

                                                                                                                                          • 1200

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Bottom-Left

                                                                                                                                          Bottom-Right


                                                                                                                                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardMoon of the Closed Heaven
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardMoon of the Closed Heaven
                                                                                                                                          Moon of the Closed Heaven
                                                                                                                                          LIGHT
                                                                                                                                          Moon of the Closed Heaven
                                                                                                                                          • ATK:

                                                                                                                                          • 1200

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Top

                                                                                                                                          Top-Right


                                                                                                                                          2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                          S:P Little Knight
                                                                                                                                          DARK
                                                                                                                                          S:P Little Knight
                                                                                                                                          • ATK:

                                                                                                                                          • 1600

                                                                                                                                          • LINK-2

                                                                                                                                          Link Arrow:

                                                                                                                                          Left

                                                                                                                                          Right


                                                                                                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                          LIGHT
                                                                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                          • ATK:

                                                                                                                                          • 3000

                                                                                                                                          • DEF:

                                                                                                                                          • 3000


                                                                                                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                          Tag(s):

                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFull Armored Dark Knight Lancer
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFull Armored Dark Knight Lancer
                                                                                                                                          Full Armored Dark Knight Lancer
                                                                                                                                          WATER
                                                                                                                                          Full Armored Dark Knight Lancer
                                                                                                                                          • ATK:

                                                                                                                                          • 2800

                                                                                                                                          • DEF:

                                                                                                                                          • 1500


                                                                                                                                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                                                                                                                          SR Rarity
                                                                                                                                          1 cardFull Armored Utopic Ray Lancer
                                                                                                                                          SR Rarity
                                                                                                                                          1 cardFull Armored Utopic Ray Lancer
                                                                                                                                          Full Armored Utopic Ray Lancer
                                                                                                                                          WATER
                                                                                                                                          Full Armored Utopic Ray Lancer
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 600


                                                                                                                                          3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                                                                                          UR Rarity
                                                                                                                                          2 cardGoblin Biker Big Gabonga
                                                                                                                                          UR Rarity
                                                                                                                                          2 cardGoblin Biker Big Gabonga
                                                                                                                                          Goblin Biker Big Gabonga
                                                                                                                                          LIGHT
                                                                                                                                          Goblin Biker Big Gabonga
                                                                                                                                          • ATK:

                                                                                                                                          • 2100

                                                                                                                                          • DEF:

                                                                                                                                          • 0


                                                                                                                                          2 Level 3 monsters If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          1 cardGoblin Bikers Gone Bonkers
                                                                                                                                          SR Rarity
                                                                                                                                          1 cardGoblin Bikers Gone Bonkers
                                                                                                                                          Goblin Bikers Gone Bonkers
                                                                                                                                          DARK
                                                                                                                                          Goblin Bikers Gone Bonkers
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 2000


                                                                                                                                          2+ Level 6 monsters You can target face-up monsters your opponent controls, up to the number of "Goblin" monsters you control; detach 1 material from a monster you control, and if you do, attach those monsters to this card as material. During your opponent's turn (Quick Effect): You can target cards your opponent controls, up to the number of "Goblin" Xyz Monsters you control; detach 3 materials from a monster(s) you control, and if you do, send those targeted cards to the GY. You can only use each effect of "Goblin Bikers Gone Bonkers" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardNumber 3: Cicada King
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardNumber 3: Cicada King
                                                                                                                                          Number 3: Cicada King
                                                                                                                                          WIND
                                                                                                                                          Number 3: Cicada King
                                                                                                                                          • ATK:

                                                                                                                                          • 1200

                                                                                                                                          • DEF:

                                                                                                                                          • 2500


                                                                                                                                          2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                                                                                                                          R Rarity
                                                                                                                                          1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                          R Rarity
                                                                                                                                          1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                          Number 75: Bamboozling Gossip Shadow
                                                                                                                                          WIND
                                                                                                                                          Number 75: Bamboozling Gossip Shadow
                                                                                                                                          • ATK:

                                                                                                                                          • 1000

                                                                                                                                          • DEF:

                                                                                                                                          • 2600


                                                                                                                                          2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          1 cardXyz Armor Fortress
                                                                                                                                          SR Rarity
                                                                                                                                          1 cardXyz Armor Fortress
                                                                                                                                          Xyz Armor Fortress
                                                                                                                                          WATER
                                                                                                                                          Xyz Armor Fortress
                                                                                                                                          • ATK:

                                                                                                                                          • 2500

                                                                                                                                          • DEF:

                                                                                                                                          • 1800


                                                                                                                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                                                                                                                          8/Eighth Place

                                                                                                                                          Hackersomeone (46213750)

                                                                                                                                          Need 42 UR

                                                                                                                                          UR Rarity
                                                                                                                                          Fire King High Avatar Garunix1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Fire King High Avatar Kirin3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Legendary Fire King Ponix3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Mulcharmy Fuwalos3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Mulcharmy Purulia2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Sacred Fire King Garunix3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Linkuriboh1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Promethean Princess, Bestower of Flames2 card
                                                                                                                                          UR Rarity
                                                                                                                                          S:P Little Knight1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Salamangreat Almiraj1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Salamangreat Sunlight Wolf1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Underworld Goddess of the Closed World1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Ash Blossom & Joyous Spring3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Effect Veiler3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Garunix Eternity, Hyang of the Fire Kings2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis2 card
                                                                                                                                          UR Rarity
                                                                                                                                          The Zombie Vampire1 card
                                                                                                                                          UR Rarity
                                                                                                                                          Called by the Grave2 card
                                                                                                                                          UR Rarity
                                                                                                                                          Crossout Designator1 card
                                                                                                                                           Rarity
                                                                                                                                          Dominus Impulse3 card
                                                                                                                                          UR Rarity
                                                                                                                                          Infinite Impermanence3 card

                                                                                                                                          Main: 40 Extra: 15

                                                                                                                                          R Rarity
                                                                                                                                          1 cardFire King Avatar Arvata
                                                                                                                                          R Rarity
                                                                                                                                          1 cardFire King Avatar Arvata
                                                                                                                                          Fire King Avatar Arvata
                                                                                                                                          FIRE 4
                                                                                                                                          Fire King Avatar Arvata
                                                                                                                                          • ATK:

                                                                                                                                          • 1800

                                                                                                                                          • DEF:

                                                                                                                                          • 200


                                                                                                                                          When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


                                                                                                                                          SR Rarity
                                                                                                                                          3 cardFire King Courtier Ulcanix
                                                                                                                                          SR Rarity
                                                                                                                                          3 cardFire King Courtier Ulcanix
                                                                                                                                          Fire King Courtier Ulcanix
                                                                                                                                          FIRE 4
                                                                                                                                          Fire King Courtier Ulcanix
                                                                                                                                          • ATK:

                                                                                                                                          • 800

                                                                                                                                          • DEF:

                                                                                                                                          • 2000


                                                                                                                                          If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFire King High Avatar Garunix
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardFire King High Avatar Garunix
                                                                                                                                          Fire King High Avatar Garunix
                                                                                                                                          FIRE 8
                                                                                                                                          Fire King High Avatar Garunix
                                                                                                                                          • ATK:

                                                                                                                                          • 2700

                                                                                                                                          • DEF:

                                                                                                                                          • 1700


                                                                                                                                          During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardFire King High Avatar Kirin
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardFire King High Avatar Kirin
                                                                                                                                          Fire King High Avatar Kirin
                                                                                                                                          FIRE 8
                                                                                                                                          Fire King High Avatar Kirin
                                                                                                                                          • ATK:

                                                                                                                                          • 2400

                                                                                                                                          • DEF:

                                                                                                                                          • 200


                                                                                                                                          During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardLegendary Fire King Ponix
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardLegendary Fire King Ponix
                                                                                                                                          Legendary Fire King Ponix
                                                                                                                                          FIRE 1
                                                                                                                                          Legendary Fire King Ponix
                                                                                                                                          • ATK:

                                                                                                                                          • 500

                                                                                                                                          • DEF:

                                                                                                                                          • 200


                                                                                                                                          If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardMulcharmy Fuwalos
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardMulcharmy Fuwalos
                                                                                                                                          Mulcharmy Fuwalos
                                                                                                                                          WIND 4
                                                                                                                                          Mulcharmy Fuwalos
                                                                                                                                          • ATK:

                                                                                                                                          • 100

                                                                                                                                          • DEF:

                                                                                                                                          • 600


                                                                                                                                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                                          UR Rarity
                                                                                                                                          2 cardMulcharmy Purulia
                                                                                                                                          UR Rarity
                                                                                                                                          2 cardMulcharmy Purulia
                                                                                                                                          Mulcharmy Purulia
                                                                                                                                          WATER 4
                                                                                                                                          Mulcharmy Purulia
                                                                                                                                          • ATK:

                                                                                                                                          • 100

                                                                                                                                          • DEF:

                                                                                                                                          • 600


                                                                                                                                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardSacred Fire King Garunix
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardSacred Fire King Garunix
                                                                                                                                          Sacred Fire King Garunix
                                                                                                                                          FIRE 8
                                                                                                                                          Sacred Fire King Garunix
                                                                                                                                          • ATK:

                                                                                                                                          • 2700

                                                                                                                                          • DEF:

                                                                                                                                          • 1700


                                                                                                                                          If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                          FIRE 3
                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                          • ATK:

                                                                                                                                          • 0

                                                                                                                                          • DEF:

                                                                                                                                          • 1800


                                                                                                                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                          UR Rarity
                                                                                                                                          3 cardEffect Veiler
                                                                                                                                          UR Rarity
                                                                                                                                          3 cardEffect Veiler
                                                                                                                                          Effect Veiler
                                                                                                                                          LIGHT 1
                                                                                                                                          Effect Veiler
                                                                                                                                          • ATK:

                                                                                                                                          • 0

                                                                                                                                          • DEF:

                                                                                                                                          • 0


                                                                                                                                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                                                          UR Rarity
                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                          UR Rarity
                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                          Called by the Grave
                                                                                                                                          Spell Quick
                                                                                                                                          Called by the Grave

                                                                                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                            Tag(s):

                                                                                                                                            UR Rarity
                                                                                                                                            1 cardCrossout Designator
                                                                                                                                            UR Rarity
                                                                                                                                            1 cardCrossout Designator
                                                                                                                                            Crossout Designator
                                                                                                                                            Spell Quick
                                                                                                                                            Crossout Designator

                                                                                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                                              Tag(s):

                                                                                                                                              R Rarity
                                                                                                                                              1 cardFire King Island
                                                                                                                                              R Rarity
                                                                                                                                              1 cardFire King Island
                                                                                                                                              Fire King Island
                                                                                                                                              Spell Field
                                                                                                                                              Fire King Island

                                                                                                                                                If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


                                                                                                                                                SR Rarity
                                                                                                                                                2 cardFire King Sanctuary
                                                                                                                                                SR Rarity
                                                                                                                                                2 cardFire King Sanctuary
                                                                                                                                                Fire King Sanctuary
                                                                                                                                                Spell Continuous
                                                                                                                                                Fire King Sanctuary

                                                                                                                                                  When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


                                                                                                                                                  SR Rarity
                                                                                                                                                  2 cardFire King Sky Burn
                                                                                                                                                  SR Rarity
                                                                                                                                                  2 cardFire King Sky Burn
                                                                                                                                                  Fire King Sky Burn
                                                                                                                                                  Spell Quick
                                                                                                                                                  Fire King Sky Burn

                                                                                                                                                    Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardPot of Extravagance
                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardPot of Extravagance
                                                                                                                                                    Pot of Extravagance
                                                                                                                                                    Spell Normal
                                                                                                                                                    Pot of Extravagance

                                                                                                                                                      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                                                                                                                      Tag(s):

                                                                                                                                                       Rarity
                                                                                                                                                      3 cardDominus Impulse
                                                                                                                                                       Rarity
                                                                                                                                                      3 cardDominus Impulse
                                                                                                                                                      Dominus Impulse
                                                                                                                                                      Trap Normal
                                                                                                                                                      Dominus Impulse

                                                                                                                                                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                        Infinite Impermanence
                                                                                                                                                        Trap Normal
                                                                                                                                                        Infinite Impermanence

                                                                                                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardDharc the Dark Charmer, Gloomy
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardDharc the Dark Charmer, Gloomy
                                                                                                                                                          Dharc the Dark Charmer, Gloomy
                                                                                                                                                          DARK
                                                                                                                                                          Dharc the Dark Charmer, Gloomy
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1850

                                                                                                                                                          • LINK-2

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Bottom-Left

                                                                                                                                                          Bottom-Right


                                                                                                                                                          2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          2 cardHiita the Fire Charmer, Ablaze
                                                                                                                                                          SR Rarity
                                                                                                                                                          2 cardHiita the Fire Charmer, Ablaze
                                                                                                                                                          Hiita the Fire Charmer, Ablaze
                                                                                                                                                          FIRE
                                                                                                                                                          Hiita the Fire Charmer, Ablaze
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1850

                                                                                                                                                          • LINK-2

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Bottom-Left

                                                                                                                                                          Bottom-Right


                                                                                                                                                          2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardLinkuriboh
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardLinkuriboh
                                                                                                                                                          Linkuriboh
                                                                                                                                                          DARK
                                                                                                                                                          Linkuriboh
                                                                                                                                                          • ATK:

                                                                                                                                                          • 300

                                                                                                                                                          • LINK-1

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Bottom


                                                                                                                                                          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardPromethean Princess, Bestower of Flames
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardPromethean Princess, Bestower of Flames
                                                                                                                                                          Promethean Princess, Bestower of Flames
                                                                                                                                                          FIRE
                                                                                                                                                          Promethean Princess, Bestower of Flames
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2700

                                                                                                                                                          • LINK-3

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Left

                                                                                                                                                          Right

                                                                                                                                                          Bottom


                                                                                                                                                          2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                                          S:P Little Knight
                                                                                                                                                          DARK
                                                                                                                                                          S:P Little Knight
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1600

                                                                                                                                                          • LINK-2

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Left

                                                                                                                                                          Right


                                                                                                                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardSalamangreat Almiraj
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardSalamangreat Almiraj
                                                                                                                                                          Salamangreat Almiraj
                                                                                                                                                          FIRE
                                                                                                                                                          Salamangreat Almiraj
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • LINK-1

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Bottom-Right


                                                                                                                                                          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardSalamangreat Sunlight Wolf
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardSalamangreat Sunlight Wolf
                                                                                                                                                          Salamangreat Sunlight Wolf
                                                                                                                                                          FIRE
                                                                                                                                                          Salamangreat Sunlight Wolf
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1800

                                                                                                                                                          • LINK-2

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Top

                                                                                                                                                          Bottom


                                                                                                                                                          2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardUnderworld Goddess of the Closed World
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardUnderworld Goddess of the Closed World
                                                                                                                                                          Underworld Goddess of the Closed World
                                                                                                                                                          LIGHT
                                                                                                                                                          Underworld Goddess of the Closed World
                                                                                                                                                          • ATK:

                                                                                                                                                          • 3000

                                                                                                                                                          • LINK-5

                                                                                                                                                          Link Arrow:

                                                                                                                                                          Top

                                                                                                                                                          Top-Right

                                                                                                                                                          Right

                                                                                                                                                          Bottom

                                                                                                                                                          Bottom-Right


                                                                                                                                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardGarunix Eternity, Hyang of the Fire Kings
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardGarunix Eternity, Hyang of the Fire Kings
                                                                                                                                                          Garunix Eternity, Hyang of the Fire Kings
                                                                                                                                                          FIRE
                                                                                                                                                          Garunix Eternity, Hyang of the Fire Kings
                                                                                                                                                          • ATK:

                                                                                                                                                          • 3000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                          DARK
                                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2900

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2900


                                                                                                                                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardThe Zombie Vampire
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardThe Zombie Vampire
                                                                                                                                                          The Zombie Vampire
                                                                                                                                                          DARK
                                                                                                                                                          The Zombie Vampire
                                                                                                                                                          • ATK:

                                                                                                                                                          • 3000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2800


                                                                                                                                                          2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                                                                                                          master-duel
                                                                                                                                                          459
                                                                                                                                                          5


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